Monday, April 7, 2025

Radical's Two Simpsons Games

There are two of Fox Interactive's Simpsons games developed by Radical that were released on 6th generation consoles. But what's so special about them? Why we desired them to be in PlayStation Plus Premium and Nintendo Switch Online's GameCube catalog? Let's jump right in and talk about it.

This post is gonna be a doozy for you to read because I want to talk about what is really special to us in the gaming community. I had posts about being excited for revisiting classic titles from back in the day, but this one will focus on one thing that I will be talking about in terms of nostalgic gaming.

As we all know, the Simpsons has been a longest running animated comedy known for its direction of yellow skin on white characters, humor and their life in Springfield. There are a lot of Springfields in the US, but the one in the Simpsons is fictional. What I like about the Simpsons is that it has unhinged and crazy moments. Over the years, the Simpsons became a franchise to extend beyond the TV show realm to have a movie, toys, LEGO sets and video games, which involved having two legendary games on the 6th generation era developed by Radical Entertainment. And this is something that I am going to talk about, so let's take a dive into the post.

Fox Interactive had brought on Radical Entertainment, and was impressed by their first game based on one of Fox's franchises, Independence Day. Now, Radical wanted to make a game that catered to the audience among Simpsons fans. This is when they brought on EA to make a driving game based on the show. When the developers made a game that only involved driving and picking up and dropping off passengers, they have confirmed a name for it, The Simpsons Road Rage.

It is a driving game where players have to pick up and drop off passengers to their destination across Springfield, but the characters each have their own vehicle to be a core of the game. Road Rage's story involved Mr. Burns' schemes using radioactive buses to damage public. But the Simpson family would do anything to reverse his schemes. To do that, you must earn $1 million and unlock every character and area.

There is also a GBA version that is a different story. Unlike the console versions, it was published by THQ and developed by Altron Corporation. Though these companies became a different story, they became a solid pass that they were Kokopelli Digital Studios before they became THQ and their partnership with Altron became faithful to the era where they produce 5th generation era games. And sadly, the game has landed in a very awkward spot.

After Road Rage was released, SEGA came along to sue the companies behind this game over patent infringement. The lawsuit shows that Road Rage became a carbon copy of Crazy Taxi by having a gameplay similar to it. It involved having the similar gameplay as Crazy Taxi from picking up and dropping off passengers to their destination. This led to a conduction of a SEGA of America v. Fox Interactive, et al. case, which was already settled before going to court, so EA called it quits and gave the companies a second wind.

Now, over to Vivendi. We got some reported cases that they were able to differentiate their game from Road Rage to be a GTA-inspired game to not show any signs of getting sued, but minus the killing and guns. And soon, they followed EA's footsteps to make another Simpsons game. Fox Interactive now has two games developed by Radical with their publishing partnership from EA and Vivendi. All polished up and ready to go for emulation. Except that they can beg Sony and Nintendo to release their games on their catalog and the licensing issues may occur.

The big takeaway from this is that Fox Interactive and Radical Entertainment had found not only one co-publisher that would go on to make future titles in this generation, but two co-publishers. The co-publishers make companies look amazing. However, Hit & Run would be the final Simpsons game handled by Fox Interactive before they get defunct and the license was renewed by EA to make the Simpsons Game, which was one of the first games that had no involvement with Fox Interactive.

Remember what I said that the Simpsons has a lot of unhinged moments? Well, here's another thing; when the Simpsons was in development, they made everyone in the show yellow, except for the black and Indian characters, who have brown skin. They applied it to bringing Bart and Lisa their weirdly shaped heads to go with their yellow skin. Maggie's head is shaped the same as Lisa's. Well, it's an animation thing that Matt Groening didn't originally plan. Its mouth animation lacked tongue animation throughout the show's span, which led to the automatic captions on YouTube hiding bad words at a moderate to strong level.

However, there is no involvement of making every white character yellow and mouth animations have tongue animations on other animated sitcoms by Matt Groening, Futurama and Disenchantment. Both of these animated sitcoms have no involvement of making white characters yellow and have mouth animations that have tongue animations, led to seeing bad words at a moderate to strong level getting replaced with brackets on automatic captions.

Earlier seasons of the Simpsons are goated so far with its charm involving black lines on windows and wacky and unhinged moments that would include Bart doing troublemaking stuff like hammering down mustard packets to make a mess, Lisa being an entitled Karen against meat while getting ticked off at Homer, two kids begging Homer to take them to Mount Splashmore several times, Maggie making pacifier sounds with her friends at daycare and probably the most exciting thing of them all, Homer drinking bottles of beer and a bottle of gin at Moe's. Until in the modern day era where there is HD animation, which lacked a lot of charm and uses white lines on windows.

For example, did you know that in the old intro, Marge's hair whipped while the HD intro toned it down? That's proof as to how classic Simpsons would be freaking goated to reign supreme over modern day Simpsons in terms of unhinged and crazy moments. However, there is one part on the modern era that resonated the classic era, and that is the human pyramid.

Classic Simpsons in all of its forms had paved the way for Fox Interactive and Radical Entertainment to develop two of the Simpsons games that are faithful to the classic era of the show's charm that the Nintendo and PlayStation fanbases want to revisit. That's what makes both games so special. That also led to people making random clips of them.

Now, both of them have Metacritic scores, but because each version is scored separately by platform since they are old games, I will be determing the average score on each game. Then I will determine the average score for both games. I will be leaving out the PC version of Hit and Run and the GBA version of Road Rage. Now let's get to the averages.

We'll start with Road Rage and look at its Metacritic scores on each platform. The GameCube version scored a 67/100. The PS2 version scored a 64/100. The Xbox version scored a 61/100. The average score of Road Rage is a 65/100.

Now let's take a look at Hit and Run's Metacritic scores on each platform. The GameCube version scored a 79/100. The PS2 version scored a 78/100. The Xbox version scored an 81/100. The average score of Hit & Run is an 80/100.

Road Rage:

GameCube: 67/100
PS2: 64/100
Xbox: 61/100
Average score: 65/100

Hit and Run:

GameCube: 79/100
PS2: 78/100
Xbox: 81/100
Average score: 80/100

Average score for both games: 74.5/100

We now have average scores of both Road Rage and Hit and Run and the average score of both games. If you look at the average scores, Road Rage's performance became a bit abysmal over its poor graphics and bugs, as well as being a Crazy Taxi clone. That's why it averaged on a 65/100 as none of the versions even passed a 70/100. The one with the highest rating was the GameCube version, which can be played if Nintendo releases it on their GameCube catalog. But Hit and Run became a critically acclaimed Simpsons game of all time over its GTA goodness and quality graphics. It has averaged on a good score of 80/100. Both games have averaged on a 74.5/100, so I believe that PlayStation Plus Premium and Nintendo Switch Online's GameCube catalog should have a place for both of these games because this is a good average score of both Simpsons games developed by Radical.

And that is the story about Fox Interactive's two Simpsons games developed by Radical and what makes them so special and why we want Sony and Nintendo to release them on their catalogs. While it may seem like a convincing statement, there is a silver lining to this story. The first one is that if Road Rage did do well and get inspired by Crazy Taxi, then it would've received a lot of praise and SEGA wouldn't file a lawsuit against the companies over patent infringement at all because the Simpsons and Crazy Taxi are both great.

The next one is hopeful for Xbox players that they can be able to play two of Fox Interactive and Radical's Simpsons games on the Xbox One and Xbox Series X|S since these platforms support full backwards compatibility, both physically and digitally. Who knew that Microsoft, the only American manufacturer of the big three, would achieve full Xbox backwards compatibility on both of their modern systems to make Xbox players happy that they can be able to play both Simpsons games in the 6th generation era because of the Xbox 360 being easy to develop for?

I just received some news that Disney+ has launched a 24/7 stream that plays all 767 Simpsons episodes from Seasons 1 to 35 in chronological order. It is great news, but it needs a random episode button fans wanted as they don't want to watch the episodes in order. It is the perfect opportunity to binge watch The Simpsons on Disney+ to bolster your hopes of Sony and Nintendo releasing Radical's two games on PlayStation Plus Premium and the Nintendo Switch Online's GameCube catalog.

Wednesday, April 2, 2025

Joe's Monologues - Nintendo Switch 2

My series usually talks about general things, but this Joe's Monologues will be the first one to focus on a specific thing that I will be talking about, and that is Nintendo's upcoming new system, the Nintendo Switch 2. Now, because this is specific to the Switch 2, I will be talking about things that the Switch 2 Nintendo Direct has shown. I may not be able to cover everything, but here they are.

Immersive Features:

Right off the bat, I will be talking about the features that were introduced into the Switch 2. First off, HD and 4K support. The Switch 1's handheld mode uses 720p resolution and TV mode uses 1080p HD support. But the Switch 2 is a huge upgrade that its games are played in 4K on TV mode and in 1080p HD on handheld and tabletop modes. The Switch 2 having a bigger screen than the Switch 1 is how will games support HD resolution on handheld and tabletop modes. The graphics are insane and they are meeting up with standards that the PS5 and the Xbox Series X|S have.

Now let's go on to the next feature, which is the C button. The button was newly introduced on the new system. Pressing it gives you access to voice chatting with anyone on GameChat. It's like you're on Discord, but on the Nintendo Switch 2. It even supported a camera to put yourself into the game, which is cool. It is something that other platforms didn't have. It can also work on the Switch 1, although it doesn't have the C button. What is really cool is that we can see children play Pokemon while using this feature on the playground.

And last but not least, Joy Con 2s as mice. If you watched the announcement trailer, we did see one thing that became innovative, which is using Joy Con 2s as mice. It's something Nintendo innovated on that trailer. There are games that support this feature, like Super Mario Party Jamboree, the upcoming Metroid Prime 4: Beyond and Drag x Drive, which only uses mouse features to play. That could mean that they can add a browser to it, right?

256GB of Storage:

The Switch 1 didn't have that much storage that we had to get a microSD card to expand storage drastically. But the Switch 2 will have a bigger space of 256GB. That is mighty big and we don't have to worry about running out of space for awhile.

Backwards Compatibility with Switch 1 Games:

The Direct has confirmed that the Switch 2 will support backwards compatibility to over 10,000 Switch 1 games, including 3rd party games that were released on the Switch 1. The developers said that at launch, they won't be able to make every Switch 1 game work on the Switch 2, but they are looking to test more Switch 1 games on the Switch 2 post launch. And we can be able to transfer our Switch 1 games to the Switch 2.

GameCube Emulation:

GameCube emulation has been a recurring demand since the Nintendo Switch Online + Expansion Pack came with Nintendo 64, GBA and SEGA Genesis. And now, it is finally happening as it is coming on the Switch 2 exclusively. We saw Soul Calibur II and its inclusion of Link from the Zelda franchise, F-Zero GX, which is something I really want to revisit because it's fun to crash on this game and the Legend of Zelda: The Wind Waker. There are even more GameCube games coming to the Nintendo Switch 2, like Super Mario Sunshine and many others and this is exciting news. It's good enough that I am pretty darn excited to revisit my PS2 games I played back in the day. And I am also excited to revisit my GameCube games I played back in the day as I am with PS2 games.

Why is it exciting that I finally get to revisit GameCube games? Well, good question. GameCube games have a charming environment, use Dolby Pro Logic II, Sofdec and ADX, were produced by nostalgia-centric companies like Midway and involved Fox Interactive's two Simpsons games developed by Radical Entertainment like those of the PS2 and original Xbox games. And one of the games that is coming at launch is using Sofdec and ADX, and that is Soul Calibur II. And if Sony releases it on PlayStation Plus Premium, I'll be ready for that too.

Strong 3rd Party Support:

Remember what I said that the Switch 2 will have 4K and HD support like the Xbox Series X|S and PS5? Well, this can also apply to the Switch 2 getting a strong emphasis on 3rd party support. What it means is that many 3rd party games that were never released on the Switch 1 will be released well on the Switch 2.

I'll go into detail on one of the games that is coming to the Switch 2, Street Fighter 6. This game came out on June for the PS4, PS5 and Xbox Series X|S back in 2023. And now, thanks to its strong 3rd party support, Street Fighter 6 is coming to the Switch 2 with an exclusive game mode and DLC other platforms will have. That is great news that Street Fighter in its next gen glory is getting some love on a Nintendo console.

There even a lot of games coming to the new system, like Elden Ring, Hitman, Silksong, Final Fantasy VII Remake and tons more. There's even a new James Bond game in the works at IO Interactive coming to this new system and others, which is great because there has not been a new game in the works for so long since Quantum of Solace.

What is really funny is that a Mightykeef skit about MultiVersus shutting down becoming emotional has a dramatic part at the end about Nintendo not putting the game on the Switch 2. That part became true that we will never once again see the game make it to the light of day after five Seasons because of the closure of Player First Games.

Now, these games will launch on the same day as the Switch 2, which is June 5. Beyond what we saw on the Direct, more 3rd party games will be coming to the Switch 2.

Mario Kart World:

The announcement trailer showcased a new Mario Kart game. It is officially unveiled to be Mario Kart World. It's a new open world take on the Mario Kart franchise that involves courses being connected seamlessly in one world and having real time elements that reflect on the current weather in real life. There's also a Free Roam mode where you can drive freely across the world, even off road. No highways were developed. This new Mario Kart is a real time take on the franchise is something that interested me.

Nintendo Switch 2 Edition:

Certain Switch 1 games are eligible for an upgrade to the Nintendo Switch 2 Edition, which has immersive visuals and graphics that reflect the 9th generation era. This also applies to games that were released on the PS4 and Xbox One get an upgrade to the PS5 and Xbox Series X|S versions.

Conclusion:

In conclusion, the Nintendo Switch 2 is set to become a much dedicated and powerful new console to catch up with PS5 and Xbox Series X in terms of its strong emphasis on 3rd party support by having a ton of 3rd party games, innovative features, 4K resolution, 120 FPS run and a bigger storage device. Again, the Switch 2 and all of its games we seen in the Direct are launching this year, with the console and its launch titles releasing on June 5. The price will be revealed later today. MightyKeef has a video about waiting for the Nintendo Switch 2 and it was just part one of the Switch 2 skit that covers the reveal trailer, so I will be expecting part 2 to come to cover everything the Nintendo Switch 2 Direct had to offer, along with the EVO 2025 skit, whichever comes first.