Marvel vs. Capcom has become the heart of the FGC for years since the earlier years at EVO when Marvel vs. Capcom 2 was showcased. However, a new heart of the FGC emerges as the Marvel fighting game foundation is landed at the hands of a different company as they announced a new Marvel fighter during June's State of Play. I know, it's sounds like I'm saying was dumb and that the new Marvel fighter is gonna be the new heart of the FGC, but I don't think it's gonna go that far, so let me explain.
Marvel vs. Capcom, of course, has been the long line of tag team-based fighting games since 1996 and is known for tag team combat, assists, air combos, basic LMH combos, red health healing while out of battle, snapbacks, super gauges that have multiple bars and DHCs. Though the previous two fighting games were all-Marvel, they were presented and developed by Capcom. After the release of Marvel Super Heroes, the franchise was established, starting with X-Men vs. Street Fighter. After Marvel Super Heroes vs. Street Fighter, the next games point out to the Marvel vs. Capcom name when they replaced some of the X-Men and Street Fighter characters with characters from various IPs. When Marvel vs. Capcom 2 came out, it has the everyone is here approach to have every returning character from previous entries and 3v3 tag battles with selectable assists.
After over a decade, Marvel vs. Capcom 3: Fate of Two Worlds was released and it's a starting point for the franchise's use of 3D models, along with the updated version and retained 3v3 battles and selectable assists from Marvel vs. Capcom 2. And finally, after five years, Marvel vs. Capcom Infinite came after Disney decided to cancel their Disney Infinity series and switch to a licensing only model to license their characters to third party developers, including Capcom. However, that became pretty much a flop due to its UI, reverting to 2v2 battles and a trimmed down roster. A second season was scrapped due to Infinite's sales falling short of the targeted 2 million unit mark.
EVO in its earlier years when they featured Marvel vs. Capcom 2 created a heart of the FGC. The heart upgraded when Marvel vs. Capcom 3 came to EVO 2011 and made a comeback at EVO 2023 as the throwback tournament. Marvel vs. Capcom 2 became the throwback tournament for EVO 2025, thanks to Marvel vs. Capcom Fighting Collection: Arcade Classics' inclusion of Marvel vs. Capcom 2. The only thing interesting about Marvel vs. Capcom 2 is the music, stages, snap backs and what we'd experience in Soul Calibur II.
But fast forward into the present, the old heart of the FGC was crushed as the new heart was created and landed at the hands of a different company. And that is Arc System Works. They are the developers known for the Guilty Gear and BlazBlue franchises that are the only anime fighters that are hype.
Arc System Works led the way of developing 3v3 tag team anime fighting games, Dragon Ball FighterZ and Hunter x Hunter: Nen Impact. And now, following the success of Dragon Ball FighterZ, ArcSys is developing their new Marvel fighting game in association with PlayStation Studios announced at State of Play, Marvel Tōkon: Fighting Souls. We've seen Marvel Comics in different genres of a puzzle, strategy RPG, card game, side scrolling beat 'em up and a hero shooter in a modern setting. Now, it's going to the fighting game genre in a modern setting.
Watching the announcement trailer, I was blown away by the gameplay, graphics and the character designs and stage transitions from Guilty Gear Strive. I am shocked that the game is gonna be not 2v2, not 3v3, but a 4v4 tag based fighting game, which broken the boundaries of a tag-based fighter. It blew me away with the quality of this game they put into. Looking at the reactions, the announcement of a new Marvel fighting game became the hypest of them all that the gameplay trailer was met with widespread positivity. This is the first upcoming tag team fighter set to be critically acclaimed and release next year in 2026. But it's gonna be only on a Sony console since PlayStation Studios became a part of the project, as well as PC.
But days later, Marvel Tōkon will not be the only tag team-based superhero fighting game that is coming out in 2026 because there is another tag based superhero fighting game announced during the Xbox Games Showcase also coming out in 2026, but NOT developed by Arc System Works. And what I saw just blew my mind; a 3v3 tag fighter that is a combination of Mortal Kombat, Marvel vs. Capcom 3 and Dragon Ball FighterZ.
The game announced at the Xbox Games Showcase is Invincible VS. Invincible VS. is a 3v3 tag based fighting game based on the critically acclaimed adult animated series on Amazon Prime Video and the superhero comic book. It is basically a hybrid of Mortal Kombat and Marvel vs. Capcom 3 that it contains strong language, extreme violence and lv. 3 supers that mutilate opponents when their HP is at zero, like Mortal Kombat X's Brutalities, but flashier. The gameplay trailer dropped and the gameplay blew me away that it became very bloody. The gameplay trailer also received widespread positivity, making it the second upcoming tag team-based fighting game to be met with widespread acclaim from fans.
However, there is only one problem. Invincible VS is an M-rated Marvel vs. Capcom like tag fighting game due to graphic violence and even strong language. It indicates that no children under 17 are allowed to play this game, especially in offline tournaments, so basically, you can't really play Invincible VS if you're not of age yet and... thank goodness for the ESRB. If I have a child, I will not allow them to play this game or any other M-rated game until they're 17. It's called being strict and that's what I'm gonna be. It's rated M to have all that swearing and extreme violence. It's not a nice game for anyone under 17.
The overall success of the Marvel vs. Capcom franchise paved the way for other companies to make their own tag fighters like Marvel vs. Capcom. It pretty much a success with Skullgirls with tag and solo matches. Dragon Ball FighterZ came to have 3v3 tag combat. BlazBlue Cross Tag Battle has 2v2 battles. Hunter X Hunter: Nen Impact also has 3v3 battles. 2XKO, the free-to-play League of Legends tag fighter has 2v2 battles and Fuses that change the playstyle. And finally, Invincible VS, the latest tag fighter uses brutal 3v3 tag combat with brutal lv. 3 supers that dismember opponents.
The fighting game community has a bit of a competitive trope. Marvel vs. Capcom wasn't the only one that popularized the tag fighting genre because Smash popularized the platform fighting game genre. The release of Smash Ultimate comes with other companies making their own crossover platform fighter that competes with Smash. I know that those of you who are jumping up to say, "What about MultiVersus?" That can apply to that too.
MultiVersus was a free-to-play platform fighter known for its Warner Bros. characters. During Open Beta, it was well received. After launch, it became a failure due to the lack of player satisfaction caused by developers not listening to the players' feedback and prioritizing monetization over everything else just by replacing Gold, a free to earn currency with multiple currencies that weren't earned through gameplay and none of them can be used to obtain low tier skins and palettes. That led to the premature shutdown of the game and will never rise again due to the closure of the studio and Warner Bros' shift to bringing their collaborations to Fortnite and other games. The failure of what could've been a phenomenal platform fighter indicates that it became a lesson learned by the gaming industry so that they can make their games enjoyable, and also an issue with modern gaming.
When Marvel vs. Capcom 3 came out, they have been using the "Mahvel" and "It's Mahvel, Baybee" terms to commemorate of the franchise. Despite Marvel Tōkon: Fighting Souls being a tag team-based Marvel fighting game developed by Arc, the terms will still be used. ArcSys has been supporting Guilty Gear Strive for five seasons, which is why we hadn't heard from them about their new game for years. And we finally got word from them about their new fighting game, and that is Marvel Tōkon: Fighting Souls.
Plus, the game will have a large roster of characters. If they asked that who we would like to see in Marvel Tōkon: Fighting Souls, I say Thena from Eternals because she would be straight up dope and so would Emma Frost, who would be way sexier than Palamena from Visions of Mana that her thighs are so wide that they classified her as a Tank in Marvel Rivals. But people would like to see characters that are fun and can cater to the audience, like Squirrel Girl, Luna Snow, The Punisher, Ant Man and many others. But these are the characters I also like to see, though, considering that the game will have characters from the original Marvel Comics rather than the MCU like Marvel Rivals.
As I said above, Marvel Tōkon will become the new heart of the FGC after the old one was crushed by Infinite's lackluster reception that soured the relationship between Marvel and Capcom. The desire for a new Marvel fighter was beared for so long, and the desire was fulfilled by Arc System Works with the inception of Marvel Tōkon: Fighting Souls as Capcom is pursuing Resident Evil Requiem and their new IP, Pragmata. If Marvel Tōkon comes out before EVO 2026, it will likely be a part of the arena lineup.
Interestingly, Marvel Tōkon and Invincible VS will not be the only tag based fighting games based on other media that we'll be waiting for because we're also waiting for 2XKO, which is coming out this year. It's possible that the devs of this game are making their next public stop at EVO 2025, which is around the corner and that where they will be making an announcement at the EVO Showcase, so we can look forward to that too.
But that's not all. Arc System Works is having their showcase this week where they will be announcing their updates on their new games and a mystery project in the works by Daisuke Ishiwatari. Maybe BBTAG 2?. We don't know if Marvel Tōkon will be involved in the showcase or not. The Arc System Works Showcase goes live June 26 at 6PM here and June 27 at 10AM there in Japan due to different time zones, so be sure to check it out to also find out what mystery project Daisuke is working on.