2XKO and SEGA vs. Capcom: The Next Level... were two 2v2 tag fighters that were met with a lot of buzz and were somehow on the chopping block and unfortunately, 2XKO ceasing active development in December is not the only thing that is happening because SEGA vs. Capcom has been Thanos-snapped out of existence, rendering it unavailable. Let's jump right in.
I am back with a new post that became somehow bitter. So, I went in and did a few things. First off, I tried out Arcadia Rumble in Marvel Tokon. It's a fun mode, so give it a try. But there is one hiccup. I am still experiencing frame drops on certain areas even with the patch that recently came out.
Now, I was watching 1smash18's livestream. He was finishing the Let's Play series for Super Smash Flash EXE. It is done after doing the Cruel Melee section. I'm personally glad it's finally over. Then I came across a platform fighter that blew my mind, Punch Upon a Time. The game had its Beta. I tried it and it became a blast. However, I couldn't find a match for some reason. But it is in the earlier stages of development as there are a lot of polishing the game needs like fleshed out Ultimate Attacks and all that. That's why most of the screens are a work in progress and jankiness had to be experienced. To sweeten the deal, I planned a Let's Play series for this game when it comes out.
If you're living under a rock, the 2XKO Lux trailer dropped. I watched it and they killed it with Lux being a shoto-inspired character to impress her brother. The trailer was met with a lot of buzz over Lux's 2XKO style and her shoto-inspired kit. She looks dope as heck, but I would've known that Darius would be rude to Lux during his intro dialogue with her down the line. If we look at Lux's stats, she is an All-Rounder. Her range is A-tier, power, vitality and mobility are B-tier and her ease of use is S-tier. Lux's release is in September 8.
After that, it's off to Samira to be the final character before development ends. I gotta wonder if Samira is like a pseudo-Polynesian like Illaoi. Yeah, move over, Moana. We have a new warrior in town.
I said I have a small fire of hope recently because a #Save2XKO petition was made and it's somehow put out because during the PAX West keynote, Riot has teased their upcoming League of Legends MMO, the Grail. This was following the part where they announced that 2XKO is ending active development. This indicates that the game will be like this forever and that sucks real bad. No gameplay was shown yet, so we have to wait to find out what the gameplay actually looks like.
2XKO isn't the only 2v2 tag fighter that was on the chopping block as another one was also on the chopping block, SEGA vs. Capcom: The Next Level. This is a fan-made 2v2 tag fighter that pits SEGA and Capcom characters against each other and uses a combat system similar to Tatsunoko vs. Capcom for the Wii. A lot of people wanted more vs. Capcom games. We have Marvel, SNK and Tatsunoko vs. Capcom, so we had SEGA.
Like others, the game had a rocky launch because of bugs. The hotfix has remedied various bugs the game has launched with. We got a teaser for the new feature coming in the next major update, the in game palette editor. This was met with a lot of buzz with those comparing it to the palette editor other 2D fighting games like Melty Blood: Type Lumina have. I have future plans for this one as well and planned to cover improvements the game needs in a future post, but... one unfortunate and devastating piece of news came up. SEGA vs. Capcom has been shut down.
This news has devastated us fighting game fans and set the internet ablaze. MadXRuler has implied that the game went places. It came along really nicely that it was showcased at the Wonder Convention and at the Akihabara Arcade. To be clear, neither Capcom nor SEGA had any affiliation with this game. It was essentially a fan-made game to support both companies and not infringe on both of their copyrights. I'm also impressed at the work they had done with this incredible fan made tag fighter.
Almost months later since release, SEGA and Capcom have a response to the fan made tag fighter. SEGA's response? Nothing. They remained silent as they adored the work they had done. This is the grace for SEGA, so we can move on. Capcom's response? Can you guess? I think you can guess what Capcom's response is. They shut it down. I... I just... I can't believe this. Look, can you guys let me speak candidly for a moment? I have a few words to say about this and I may be off script here.
2XKO literally resonated well with a passionate core audience the moment the game launched on console. It became buzz-worthy of being an innovative 2v2 tag fighter with co-op features and League of Legends characters. That should've been enough to cover revenue goals. SEGA vs. Capcom also essentially resonated well with a passionate core audience and drew over 6,000 players as of today. That number of players is more than enough to render it a high-to-overkill player retention and a commercial success because a lot of players wanted another vs. Capcom game, including myself. Overwatch drew millions of players from the start and drew a lot more players when Blizzard dropped the 2 and kept it free to play under the Overwatch name.
And Marvel Tokon is met with critical acclaim from various critics and has drew thousands of players, ensuring an overkill player retention despite performance issues on PC. Not only that, other fighting games that are developed by smaller companies; Skullgirls continued active development despite many challenges and setbacks because Autumn Games owned the Skullgirls IP in the first place, not developers Autumn worked with in the past. That came with the announcement of the Season 1 Pass containing Annie, Umbrella, Black Dahlia and Marie. Invincible VS is still reassuring Seasons 2 and 3 and competitive support despite Skybound Games laying off over 20 employees from Quarter Up. These games out there are literally building momentum.
The thing is, both SEGA and Capcom made a response to the fan-made game. SEGA remained silent. But do you know what Capcom said? They said, "We're gonna have to give you a cease and desist order for violating our IP rights." So do you know what we have now? We now have to focus our support for Skullgirls, Marvel Tokon and Invincible VS. Look, I don't want to put a slant on the trifecta of these games. I loved these games. I'm a pro at Annie, Magik and Atom Eve in these games thoroughly. But two 2v2 tag fighters that came out this year being left in the dust became an all-time low for us fans of 2v2 tag fighters! Okay?
If you were to look at these games, you can't just sit there and tell me, "2XKO is ceasing active development, SEGA vs. Capcom has been shut down, yeah, potato potato." I'm sorry, but it was met with widespread disappointment. Marvel Tokon is having years of support according to the executives. Invincible VS is still having Seasons 2 and 3 and competitive support. Skullgirls is continuing active development due to Autumn Games being holders of the IP.
I understand two things; player retention not reaching Riot's revenue goals for 2XKO's long-term development and sustainability and Capcom's IP rights, so I don't want to put a slant on them neither. But what I'm putting a slant on is the part when Capcom shut down a very successful and perfectly polished fan made game like SEGA vs. Capcom because of its use of Capcom's characters and likeness! This is exactly what I have experienced in Escape from Ever After and Bug Fables, two Paper Mario-inspired games I genuinely enjoyed.
Why are you slapping your little C&D sticker and shutting down a well-polished fan game just because it used your characters? And then, let's look at Super Smash Flash 2. It was made from the ground up to not infringe on Nintendo's characters and likeness because it uses 2D sprites. There's NO stark reason to just sit there and slap a cease and desist sticker on a commercially successful, albeit non-profit fan game that drawn thousands of players and then outright shut it down. It wasn't meant to violate their IP or commit copyright infringement. There's no purpose to this. Your characters went up against Marvel, SNK and Tatsunoko and you decided to shut down a fan game that contains SEGA characters pitting against your characters? This is NOT an excusable one!
To layer on top of this poop sandwich, with Marvel Tokon and Invincible VS as the bread on both ends and 2XKO and SEGA vs. Capcom as the toppings, Capcom, the move you made was absolutely pathetic! It was butt cheeks! It was pitiful! It was so frustrating that the in game palette editor was in the works, but it was cancelled because you put your little C&D sticker on and shut down a perfectly polished fan game over your characters! You could just enlist Hasbro for development of a Hasbro vs. Capcom or whatever! The move was pitiful. And then, when 2XKO came out on console, weeks later, Riot laid off half of the team, citing momentum has not reached the level needed for sustainability and almost eight months later, 2XKO is ceasing active development in December despite all of the positive buzz for that game.
Now, listen, I honestly understand IP rights to characters, but it SHOULD NOT be an ideal reason or excuse to terminate their non-profit fan game they poured their hearts into! Capcom saw this and said, "Sorry to say this, but we regret to inform you that we have to shut down your game for violating our rights." I can't believe Capcom just shut down a commercially successful and perfectly polished fan game over its use of characters.
I gotta cease my G-rated rant because what I have experienced got me genuinely fired up. In fact, I need to keep my mind off of what made me mad. To do that, it's planning a livestream to cover Marvel Tokon and Invincible VS. With 2XKO and SEGA vs. Capcom: The Next Level left in the dust after being on the chopping block for quite some time, we have to divert and focus our attention to two superhero-based tag fighters that aren't 2v2. However, again, frame drops are still experienced despite the patch that recently came out.
I had characters I want for both games, whether you're a fan of Miss Fortune, Honey, Veigar, Ristar, Lucian, Falcon, Malcolm Graves, Chris Redfield, Garen, Ulala, Sona, Zero, Sett, NiGHTS, Vayne and Bayonetta and everyone else from their giant pile of legendary characters on both sides! But they are all scrapped in favor of having characters I want for Marvel Tokon like the Punisher, Ultron, Cable, Rogue, Black Widow, Luna Snow, Ant Man, Elsa Bloodstone, Daredevil, Songbird, Emma Frost and Nightcrawler and everyone else from a treasure trove of legendary Marvel Comics characters!
The point is... "sigh* This year has a lot of unfortunate events in regards to fighting games and this is rock bottom for us as two 2v2 tag fighters that came out this year had to be on the chopping block only to be left in the dust.






