Thursday, August 6, 2026
4CYDE Studios' NEW Game in the Works
Saturday, August 1, 2026
Midway Was Great to the Gaming Industry
Tuesday, July 28, 2026
The Gaming Industry Knows Better Than This...
Saturday, July 11, 2026
NEW SEGA vs. Capcom Info Revealed!
The very first livestream for SEGA vs. Capcom: The Next Level went live and we have gotten a lot of info in regards to the passion project, including what has made me very excited. *drinks water* Let's jump right in.
I'm here with a new SEGA vs. Capcom post that has some great news for us SEGA and Capcom fans. Yesterday, I have watched the gameplay livestream and the info they given us during the livestream made me very hyped. Before I get to them, there is one thing that I need to explain.
Who is 4CYDE Studios? They are a small team behind the fangame. Currently, there are two people consisting of Madxruler and Fare'n'Hite, with Fare'n'Hite being the composer and Madxruler being the developer. There are two for now, but they will have more people to join. The more people, the better.
Now we can dive into the main meat of the post. First off, the characters department. A lot of characters have been confirmed to have a guaranteed playable debut. But I want to talk about which characters that interest me. First off, NiGHTS. The team has confirmed that NiGHTS is guaranteed to be in the roster. This brought me to say that NiGHTS would be amazing. He became a guest character in Sonic Racing: CrossWorlds. Our dream jester never appeared in a fighting game, so NiGHTS coming to SEGA vs. Capcom is an impressive deal to me that they don't have a shortage of characters to confirm.
Not only NiGHTS is confirmed to be a playable character because Ulala from Space Channel 5 is also confirmed to be playable right off the bat. Ulala would be dope as heck in SEGA vs. Capcom. What is cool is that since she is into music, landing a hit on her opponent can make music. I believe that delivering Ulala to SEGA vs. Capcom would literally be the best thing that 4Cyde Studios can do. Yes, I can hear people say, "Who will be an Ulala-like in 2XKO?" I'll get to that later.
Fare'n'Hite is the composer of the passion project. He straight up confirmed that there will be character themes for each character. However, they are gonna be in Season 2 as stage themes will come out in Season 1. This is something that has me very excited. Marvel vs. Capcom 1 and 3 have character themes and so will SEGA vs. Capcom. This brings me to ask this question. How will character themes work in SEGA vs. Capcom: The Next Level? There are three ways.
- Through the setting that switches between stage and character themes. When set to character themes, it plays the character's theme for the character on the either side and the character theme for the character that comes in after the death of their teammate.
- Taking the chapter from 2XKO's playbook. The stage theme plays during the first round and the character theme plays in subsequent rounds after a character KOs the last standing opponent, but plays the stage theme on subsequent rounds after a timeout.
- Choosing a song.
This is important to remember that this can go only one way.
And finally, Special Partners. A while back, they confirmed that Special Partners will be brought to SEGA vs. Capcom at some point. They are NPCs that have assists and will be similar to the ones in Marvel vs. Capcom 1, and not just Marvel vs. Capcom 1, but also Dengeki Bunko: Fighting Climax and the Kameo system in Mortal Kombat 1.
See, 4Cyde Studios has a bevy, I mean, a bevy of characters just straight up confirmed to be in SEGA vs. Capcom for quite some time now and it's working. Zero, Jon Talbain, Ristar and even B.D. Joe have been confirmed, with favorites like NiGHTS, Ulala, Shadow the Hedgehog and Falcon from Power Stone to be coming to the game in the future. I have countless testimonies telling me that people would like to see Crash Bandicoot get added as a guest star, but that will never be the case. But I do know that since they have a bevy of characters confirmed, I would like to see Hugh and Diana from Pragmata get added to the roster. But as sort of a Ferra/Torr-like to make Diana sit on Hugh in game, not as separate characters.
If this game gets a lot of hype and love it deserves, maybe we can put this game at a future Evo Vegas event like how it was featured at Combo Breaker last year as a part of the Mystery Game Tournament. Not as a main game, but as a part of the side tournament since SEGA vs. Capcom is a fanmade fighting game.
This oddities you saw in the gameplay livestream like the outdated screens that take place at BETA 2.75 will not be present in the final build as the livestream took place in a very early build. That's why Beat was not in there. But what things that will be in the final build are the new in-game UI and new soundtracks that will release upon the launch of Season 1, including the new character select theme that I found actually more catchier than the other one that it sets the mood for the SEGA and Capcom universes. If the game comes out on my 32nd birthday, it's gonna be a birthday present for me. I have a birthday livestream planned and coming soon.
Do you know what I want in SEGA vs. Capcom? Duo Play. Duo Play is essentially a feature in 2XKO that involves playing as a duo by both players on the same team. Teammates have their own character to pick. It pretty much lives up to being played best as a duo. Duo Play in SEGA vs. Capcom sounds like an impressive feature to me. We do have a 4-player game mode, Cross Fever, but we can change that to being 1-4 players to apply to wanting Duo Play implemented in SEGA vs. Capcom in most game modes, including online modes.
Now let's talk about the only interesting thing. That is an Ulala-like in 2XKO. Like, we know that Lux, Samira, Kennen and Sett will be Ingrid, Dante, Sonic and Axel Stone-likes in 2XKO, so there is one character in League of Legends that could potentially be an Ulala-like in 2XKO since Ulala is straight up confirmed. And that is Sona. She is, in fact, a musician character. There is a lot more to talk about here that I won't fit into this post.
As I said before, a post that contains a list of 25 wanted characters for planned new 2XKO characters of 2027-2030 is in the works. I'm working on making wanted posters for future characters, so if the post is up, you can click the link below.
-Post coming soon-
And since SEGA vs. Capcom in its full-fledged glory is getting closer to releasing this month, it will definetely tide us over for Luxanna Crownguard's brilliant entrance in 2XKO and that's something we can look forward to. And not just Lux, but Samira as well. And during full release, this game can learn from the things 2XKO has done. If you're interested in learning more about Lux and Samira's launch in 2XKO and its nuances and the things that SEGA vs. Capcom can learn from 2XKO, here are the links to the posts below.
https://rpggameroom.blogspot.com/2026/07/2xko-2026-characters-theory-update-4.html
https://rpggameroom.blogspot.com/2026/01/what-sega-vs-capcom-can-learn-from-2xko.html
Wednesday, July 8, 2026
PlayStation is Going All-Digital
We have some breaking news that PlayStation is undergoing a shift to all digital starting in 2028, meaning that new games that release beyond the date will be all digital while games that were released prior to the date will still carry physical discs. This is not a joke or a rumor. PlayStation is officially ditching discs and going all digital. Let's... jump right in?
I'm back a new post that left me quite shocked. Today, gaming has been having a lot of challenges, especially most recently with the gaming industry. With the PS6 and Xbox Helix on their way, everyone is petitioning for these systems to be priced reasonably. And there is a piece of news that shocked us.
PlayStation has announced that starting in 2028, they are going to cease production on physical discs and focus on releasing new games beyond the point digitally. This comes from the market shift and players making an approach on doing digital purchases, indicating that physical copies will have digital codes inside the cases. Then they went silent for six days and made a post again about the FlexStrike wireless stick, ignoring widespread backlash. This news was met with mixed reactions, with those hailing it as the end of an era for gaming and those that are lazy to put in discs hailed it as an agreeable decision that they prefer to buy them digitally since they can't break digital and those outraged to put #NoDiscNoBuy on their posts.
Why they are doing this is because the PS6 will not have a disc drive at launch. But they will have a separate disc drive to play previous gen games on disc, the ones that release prior to 2028. People are willing to treasure their physical games forever since PlayStation is doing away with disc production starting in 2028. One person believed that putting game discs on a shelf is not the future of gaming. They read the Arabic writing on the wall and said it's time to stop disc production and go all digital, so a Change.org petition was created to urge PlayStation to change their minds and continue producing discs for the foreseeable future.
This backlash-worthy news is tantamount with the physical copies of GTA VI just having a code that gives players access to the game. After Rockstar has announced a cover art for the game that fits well with the fictional setting of Leonida where GTA VI will take place at, pre-orders went live and the physical copies' lack of discs is gonna be a disaster for retailers that are planning to boycott the game until Rockstar starts printing discs for physical copies. This doesn't just apply to AAA titles, but indies as well. This just tells me that Sony is absolutely tone-deaf, acting like children while sticking their fingers in their ears and screaming, "I'm not listening!" as the petition has hit over 150,000 signatures.
The only bad thing about PlayStation undergoing a shift to going all-digital is that it's gonna be a total nightmare for retailers since digital purchases offer revocable licenses, not ownership. Ending support for discs comes with something even worse than that. Our accounts will be deleted after three years of inactivity. This is the stupidest and the most retarded agreement Sony has ever enforced. The fact that PlayStation ending disc support in 2028 and deleting our accounts after three years of inactivity should be a crime against humanity and nature of gaming themselves. Xbox and Nintendo never do this. The stupid decisions Sony had made; they became backlash-worthy. It was worse than when Pokemon in their possession were wiped out from Pokemon Home after people pivoted to the Switch 2.
Another problem with Sony's disc-free future is that PS5 games that are in an external storage device can't be played, but PS4 games in an external storage device can be played. This is Sony's attempt to have a monopoly over the gaming market with their greed. If Sony keeps ignoring to the fierce backlash, if players are going to buy games digitally, they are seriously switching over to Steam since digital purchases on Steam provide ownership rather than revocable licenses and Steam games are also playable through the external hard drive. When they made an announcement to end physical media on 2028, they went silent. Then they made a post about the FlexStrike wireless stick, ignoring backlash, like it's gonna pass.
Now, this is not the first time something like this has happened in the department of backlash-worthy events among the gaming community. Cards Unbound was implemented to Paladins in the OB64 update, free Hextech Chests were removed in League of Legends, content and art have been censored in Skullgirls 2nd Encore, aggression was encouraged in Tekken 8 at the beginning of Season 2, predatory microtransactions were implemented in Skate. and Crazy Taxi: World Tour was AI-generated. This has been a continuous point of contention. These events angered the gaming community and caused them to make calls to boycott these games and companies until they fix things to relieve backlash. Trust me, if you keep track of and live through the era of backlash-worthy events, both inside and outside gaming, you'll know exactly what I'm talking about.
In other news, not only PlayStation is ending physical media. They announced that they will also be closing the PlayStation Store on PS3 and PS Vita in select markets this year and the rest of the markets next year as they focus their support on modern consoles since the PS3 is deemed a retro console like the Xbox 360 and the Wii despite it being a tough nut to crack because of the notorious Cell processor that prevented modern consoles from ever having full backwards compatibility. But who needs full backwards compatibility when we have emulation? After the dates, games you bought in the PS Store will remain playable while physical PS3 games will still work.
This seals the deal. I agree with the backlash against Sony's decision to stop producing discs for games that release in 2028. If Sony doesn't listen to the backlash and reverse their decision by 2028, I'll be taking my digital purchases on Steam. But I don't want to put a slant to indies or retro games because indies have less space and are less-memory intensive and I get to revisit my games I played during my childhood. I like to make myself clear that when I buy games digitally, I own them, not being granted a revocable license.
And Sony, if you're going all-digital, please don't take away our ownership rights at least. Digital purchases should at least provide ownership licenses like physical purchases do, not revocable licenses. Heck, might as well do the same thing Xbox is doing, having a disc-to-digital feature. They're keeping discs relevant and not phasing them out. Please listen to the mass backlash or you'll be facing a major boycott from players that are shifting to Steam until you do.






