Thursday, October 9, 2025

2XKO's Plan for Releasing FIVE Additional Champions Per Year

According to the game director of 2XKO, Shaun Rivera, we are gonna see several new Champions get released in a year. Following Teemo and Warwick's release in Season 0, each year will come with five Seasons starting in 2026 and beyond. Each Season will have a new Champion after announcing that Season 0 would introduce Teemo as the tenth Champion and even Warwick as the eleventh Champion. We're gonna see five new Champions per year. This is good news for us in the 2XKO community that we are seeing more Champions make their way into the game to expand the roster continuously. How is this groundbreaking? Let's jump right in for the answer.

I'm back with another 2XKO post that has some great news. Also, the game has went into Early Access and it's now available on PC and coming soon to console, so if you hadn't played it yet, go check it out. But besides that, let's dive into the post.

So, if you played League of Legends or watched Arcane, chances are, there are numerous characters just begging to be in 2XKO. Well, it seems this might be exactly what is coming on the docket. If you watched the Early Access announcement video, Shaun Rivera has announced that they are planning a release cadence of five new Champions per year, starting in early 2026 after unveiling Teemo as the tenth character in Season 0 during Early Access. However, Teemo wasn't the only Champ that came in Season 0, but Warwick as well, the eleventh Champ and definetely the desired fourth Arcane character.

This is generally in response to the criticism surrounding a 2v2 tag-oriented fighting game having a small roster of characters when others have a larger roster, especially in the competitive scene. Now this is League of Legends we're talking about. The game has over 170 Champions and many of them are itching to be in the fighting game genre. Thankfully, many of them are having a chance to be adapted into 2XKO. But it turns out that 2XKO wasn't the only thing that has a small roster being a source of criticism, but Skullgirls as well, the tag and solo fighting game that started out with eight base characters when there are tag battles, but expanded the roster to the number of characters we have today.

Early Access saw Teemo and Warwick expanding the roster to 11 characters at launch. What this means is that 2026 will expand the roster to 16 characters while 2027 will expand the roster to 21 characters and so on and so forth. That's a little more than enough to address the criticism. There are a lot of them just begging for a chance to get an adaptation to 2XKO and they will always have a chance for an adaptation to the fighting game genre. And they adapted eleven characters from the MOBA setting into the fighting game setting so far and they're looking to adapt the 12th character from the MOBA setting to a fighting game setting. I need to explain on how they can be able to adapt characters from League of Legends to 2XKO.

Now, the first thing to do when it comes to adapting MOBA characters into fighting game characters is to start with DNA as always. The acronym consists of design, narrative and art teams. The three teams decide how characters from the MOBA are going to play and look like in a fighting game. They have to look at what sides they haven't explored yet, what fighting game archetypes they can fit and what aesthetics or mechanics are missing from their current roster. Once DNA is decided, concept can go in and develop a costume that highlights their planned moveset in a fighting game. Once the concept they really like is found, it comes together very nicely and the character from the MOBA environment was adapted well into the fighting game environment.

This resulted in Teemo being well-adapted into 2XKO. While he can be able to shoot darts out of his blowdart in 2XKO, he received innovations in the fighting game genre like swinging his blowdart, putting in a patch of grass, being able to use his slingshot and having a badge install mechanic to grant him poison darts, poison mushrooms and fire imbued rocks from his slingshot. Warwick's innovations in 2XKO is also pronounced. He is well-adapted into 2XKO to receive innovations in the fighting game genre like having a character-specific resource called Bloodlust. It grants him cancel options and EX special moves when the Bloodlust gauge is full. I'll tell you why I wanted a fourth Arcane character like Warwick to be in 2XKO later on.

I know that you are trying to think that I am going think that Teemo is fun to play against in 2XKO, but I'm gonna have to complain that Teemo is so annoying to play against because he's a trap character and trap characters are annoying to deal with, like zoners like Jinx and grapplers like Blitzcrank, like he is in League of Legends. The Teemo trailer was praised by fighting game players, but it frustrated League players because Teemo doesn't have a slingshot nor a badge install mechanic in League of Legends. But if there's one thing to gleam on from this, Teemo is the Sonic of 2XKO with his rolling dash, also an innovative approach in 2XKO. Warwick is pretty much relatively decent. He became fun to play as and to play against. I praised the way he is having cancel options and EX special moves during his Bloodlust feature. The Warwick trailer is also praised about his moveset.

Now, I want to do something a little creative. 2XKO's gameplay nearly resembles SEGA vs. Capcom in terms of being a tag fighter. Instead of me telling you, let's take a look at the Champ select screen. Its placement comes in two sides, so I will be imagining the left side as the SEGA side and the right side as the Capcom side. Now, before I begin, this is simply my imagination, but at least hear me out.

Right off the hop, I will be taking the old Champ select screen from Alpha Lab 1. This has an even number of characters. These characters are available by default to newcomers and they are listed in reverse ABC order. Now, on to the imagining.

Yasuo, Ekko and Braum are on the SEGA side while Illaoi, Darius and Ahri are on the Capcom side on the old Champ select screen.

Let's take a look at the updated Champ select screen first seen in Alpha Lab 2. Ahri, Braum, Ekko, Jinx and Yasuo are on the SEGA side while Blitzcrank, Darius, Illaoi and Vi are on the Capcom side.


Now here's the Champ select screen that remained pretty much the same in Early Access, but now has two new characters, Teemo and Warwick, on the Capcom side and the Champ select theme was polished in Early Access. Vi was on the Capcom side. And now, she's on the SEGA side with the others.

We now have Ahri, Braum, Ekko, Jinx, Vi and Yasuo on the SEGA side and Blitzcrank, Darius, Illaoi, Teemo and Warwick on the Capcom side for now. Remained uneven, but we'll highly likely get a 12th Champion in Season 1 to even out the roster and five more Champions after Warwick will fill out each row since 2026 is expanding the roster to 16. I'll talk about the 12th character later on in this post. Once the 17th Champ drops, it can pull a Dragon Ball FighterZ and manipulate the portraits in the character select screen to pave the way for more Champs after the 16th Champ in 2027 and onwards.

Before we start listing and breaking down characters I want, we must go back to the explanation for a second and look at the piece of information. "They have to look at what sides they haven't explored yet, what fighting game archetypes they can fit and what aesthetics or mechanics are missing from their current roster". Now, this is the only thing I need you to focus on.

I was chatting with one of my friends when the game was in Closed Beta who made their wish list of characters and has a lot of them. As we were chatting in a casual lobby, we got into the subject of Riot expanding the roster continuously and learning how characters were able to be adapted from the MOBA setting into the fighting game setting. See, typically, developing new characters take time depending on their personality, but the developers are in a bit of a pickle. When it comes to developing characters, they need to focus on adding core mechanics that aren't seen in the MOBA. That's where someone I chatted with ingame given me the first impression of how characters from the MOBA function well in a fighting game.

Now, I have to explain this part real quick because when we get to breaking down characters in my wish list, we need to know the following things to get out of the way. Teemo can put patches of grass and use his slingshot in 2XKO, but not in League of Legends, making this a 2XKO-exclusive mechanic. What this means is that Champs that were adapted into 2XKO will have innovations that are "fighting game genre-exclusive". Darius' Ultimate in League of Legends, Noxian Guillotine, received innovations in 2XKO with the same name. I call it a fighting game genre-exclusive innovation. Now, this is a firm term as it's basically coined to explain how SEGA and Capcom characters from non-fighting game IPs were adapted into the fighting game environment.

First off, a character from the MOBA setting, in this case, would be Teemo, uses their slingshot in a fighting game setting, but not in a MOBA setting, so Teemo uses his slingshot in 2XKO, but he doesn't do that in League of Legends. Another example of defining fighting game genre-exclusive innovation is obvious. A character from the MOBA has a unique resource in a fighting game setting, but they don't have that in a MOBA setting. Perfect example would be Warwick, so Warwick has Bloodlust, a character-specific resource that grants him EX special moves and cancel options in 2XKO, but not in League of Legends.

I'm not saying that certain characters won't be well-adapted into fighting games, but they will get well-adapted into the fighting game environment guaranteed. But they get innovations to their kit when it comes to adapting characters from the MOBA setting into the fighting game setting. When someone I chatted with had told me about this, I asked them what made people think that certain characters are deconfirmed, but didn't been given a clear reason. But regardless, we know what exactly Shaun Rivera is alluding to.

The next thing we had to conclude with when breaking down characters on my wish list is what characters that Riot has confirmed. Now, this may be an obvious statement, but in reality, especially when it comes to fighting games that don't have characters they wished for, it isn't really THAT obvious. When you go online, whether it's social media, message boards or literally anywhere, that's where you come in to get people saying, "Oh, Riot needs to put this Champion in 2XKO!" or, "Why Riot doesn't ever bring this Champion to 2XKO?!" and, "I need Riot to give us this Champion, right now!".

But Riot has deconfirmed none of the characters in League of Legends and Arcane to be in 2XKO. That's why I call it the Dragon Ball FighterZ effect, because many people thought that certain characters will never be adapted into 2XKO, hence why people are like, "Why didn't Riot ever give us this Champ?!". But in reality, since the five Champs per year release cadence is being planned, starting in early 2026, many Champs will always have a guaranteed chance to be in 2XKO with fighting game genre-exclusive innovations to their kit.

So that means Rivera announced that numerous characters in League of Legends and Arcane will always get a guaranteed adaptation into 2XKO with innovations that fit in the fighting game environment, including support characters and characters that wield projectiles. They can develop characters from the ground up and adapt MOBA characters into fighting characters instead of copying and pasting the characters from the MOBA because both games have their own development teams.

Now, Warwick is confirmed to be the fourth Arcane character to come to 2XKO for four reasons.

Firstly is Arcane's lore. Vander became Warwick and this one is canon enough to seal the deal that Warwick is the fourth Arcane character to come to 2XKO. However, while he became Warwick, Vander remained loyal to Vi and Jinx, which Arcane centers around. Oh and there's also a synergy about Vi and Jinx being great duos. If Warwick teams up with either one of his daughters, the synergy would be created and that is relatively canon.

Secondly, the each phase of development saw the introduction certain matches. Alpha Lab 1 introduced all-male matches, Alpha Lab 2 introduced Ionia vs. Zaun matches, Closed Beta introduced all-female matches and Early Access will introduce not just all-Zaun Champion matches, but all-Arcane character matches as well in a way to honor the hit animated series that is NOT family-friendly. But works well when playing on Bridge of Progress, Firelight Run and future stages that take place in Piltover and Zaun. However, there isn't an intro dialogue between Ekko and Warwick.

Thirdly is a padding that we had with Riot is that they like to release one Arcane character on each phase of development. Alpha Lab 1 introduced Ekko, Alpha Lab 2 introduced Jinx, Closed Beta introduced Vi, and Early Access will introduce Warwick. Once the game is fully launched, we can be able to expect the fifth Arcane character.

And fourthly, the Starter Pack contains Arcane skins for Ekko, Jinx and Vi, and Warwick has one as well, but through buying the Ultra tier. What this means is that future Arcane characters that make it to 2XKO will get an Arcane skin. I wanted to obtain them, but $100 for an Ultra bundle is just too much. No wonder people couldn't buy groceries well. But at least this is a one-time purchase and it's not considered as a form of microtransactions because microtransactions are multiple time purchases. Fortunately, if I purchase the standard bundle first, the price of higher bundles will decrease.

Now still, I know I don't play League of Legends, but there are many characters the developers have planned to release, but I look specifically at Champions from Runeterra, Ionia, Noxus, Demacia, Shurima, Targon, the Freljord, Bandle City, Bilgewater, Ixtal, Shadow Isles, Piltover and Zaun. But also, I wanted to focus on Champions that catered to being frequent and popular picks in League of Legends' competitive meta depending on the patch. 

That being said, let's take a look and break down potential Champions in my wish list, the ones that meet the criteria set in this post. Champions that are marked with an asterisk are featured in Arcane. Now, I will be using League of Legends' Champion gallery to help analyze how characters would work in League of Legends. It has every Champion released so far and leaves no error screen when clicking on the Champion to view their abilities. Now, let's get to highlighting and breaking down the Champions I want for 2XKO. 

Katarina

I'm gonna start the breakdown of characters in my wish list off with the most obvious out of the way. Let's highlight one of the characters who was cut during 2XKO's earlier stage of development when it was Project L with the explanation of what happened to the Sinister Blade of Noxus and why our red-haired Noxian assassin was Thanos snapped out of existence.

When the game was at its early stage of development when it was Project L, Katarina was introduced from the get-go of the game's development. She was going pretty well and her moves were figured out well. But what happened? Well, let's get to what is factual on what happened to Katarina.

In 2019, Project L has started initial development in a 1v1 gameplay concept. During 2020, the game went through development limbo during the 2v2 showcase. They hit a snag and it's not on the fault of the COVID-19 pandemic. What happened to Katarina is that they had to go back to the drawing board to learn how they failed in the first go, so they did. They changed the game's art style to bring cel shading and make characters veer from their original conception. 

I wanted her as a launch character, but since Teemo and Warwick have taken the spot, she's highly likely to return as first post-launch Champion and the 12th Champion with an updated design to fit with other characters because if you look at 2XKO's Wikipedia page, it has been updated to have her name on the list of current characters with a [b] label for post-launch Champions.

This seals the deal that Katarina is guaranteed to be the 12th (first post-launch, fifth female and second Noxian) Champion to be adapted into 2XKO. That's why she's on my wish list and she can be a decent Champion to play. This exposed a reason why Katarina needs to be in the game because Darius is the only Noxian Champion, but not for long. Maybe she can have intro dialogues with Darius, Ahri or Yasuo. And maybe we can see a Noxus vs. Ionia match because both regions waged war.

Since Katarina is the potential 12th Champion, I'm now exempting her from my wish list.

Miss Fortune

Our red-haired female pirate of Bilgewater wields her dual pistols that shoot tiny cannonballs. I believe that playstyle can work like that in 2XKO, meaning that if she makes it into the game, she may not be as mobile and agile as Noel Vermillion from BlazBlue or Star-Lord in Marvel Tokon, but she can have an OTG move that involve shooting down bullets to the ground vertically like these characters and it can also work in mid-air.

Looking at her stats and abilities, Miss Fortune is gonna be an easy-to-learn Champion. Make it Rain would be her S1 super while Bullet Time would be her S2 super. In fact, I would like to see another Bilgewater Champ in 2XKO.

Caitlyn Kiramman*

The member of the noble Kiramman family and Vi's best friend in Piltover is one of the characters that wields her rifle and is featured in Arcane. Her low normals would involve using her fists while her mid and high normals can involve swinging her rifle and she would have fighting game-exclusive innovations to her kit like Hextech grenades and mines in her arsenal to deem her playstyle similar to Erron Black from Mortal Kombat and/or Black Dahlia from Skullgirls. I genuinely would love to see Piltover's sheriff make her way into 2XKO in any way, shape or form and she can be a decent Champion to play.

Oh and she's likely to be the potential fifth character to have her Arcane skin since Ekko is the first, Jinx is the second, Vi is the third and Warwick is the fourth.

Jayce*

Now this is one of the characters that can be the most interesting out of the other Champs and is yet another Arcane character. Jayce is a hammer-wielding Champion. He can stun enemies with his hammer and I believe that his hammer attacks would be perfect for 2XKO. Sure, I know Jinx has a hammer, but Jayce would be a totally different story that he would use his hammer in most of his moveset. If Jayce comes to 2XKO, he'll come with an Arcane skin.

Xin Zhao

It comes to my attention that 2XKO never had a Demacian Champion yet and Xin Zhao is one of the Demacian Champions that is in my wish list. I would like to see our spear-wielding warrior of Demacia make his way and his spear attacks are adequate enough to be in 2XKO. There are several characters in fighting games that use a spear and Xin Zhao can take the playstyle from one of the spear-wielding characters in fighting games.

Akali

Another interesting Champion. Akali is the rogue assassin and she bears great mobility like any Assassin in League of Legends. She can throw shurikens and kunais and create a shroud of black mist. According to her kit, Akali would be great Champion to come to 2XKO. And there is one user I came across who also wanted Akali in the game by having a username titled "Akali One Trick". In a nutshell, Yasuo is the samurai of the wind and there's a ninja of the twilight shroud.

Mel Medarda*

Mel is a Noxian like Darius, Katarina and other Noxians. She is featured in Arcane while the show takes place in Piltover and Zaun. Mel would make a great addition to 2XKO. One of her abilities involved summoning an eclipse surrounding her enemies and that would be her Ultimate. If she does make it to 2XKO, she can a somewhat similar playstyle to Dr. Strange in Marvel vs. Capcom 3 and can have an Arcane skin. In a way, I genuinely would love to see the Noxian mage make it to 2XKO.

Rumble:

Another Yordle of Bandle City, Rumble has a great arsenal of missles, harpoons and a flame thrower in his mech. We got Teemo as the first Yordle to come to 2XKO, so I like to see another one. In fact, in League of Legends, Rumble never wields his spiky ball and he will be when he gets into 2XKO, meaning that he can have the same playstyle as Tron Bonne from Mega Man Legends in Marvel vs. Capcom 2 and he can thrust his spiky ball similar to Rygar. That's one example on how characters in the MOBA are adapted well into fighting game genre.

Ambessa Medarda*

Now, Ambessa might be the next interesting Champion to talk about. Like Mel, daughter of the Medarda family, Ambessa is a Noxian and also one of the characters featured in Arcane. She wields her twin drakehounds and uses them in her kit. After looking at her kit, I would love to see Ambessa make her debut to 2XKO. Her gameplay in League of Legends is fun to experience. And she is featured in Arcane and she retains her twin drakehounds in the show. That's what driven me to put her in this list highlighting the Champs I want for 2XKO. Not only that. She can come with an Arcane skin if she makes her debut to 2XKO.

Sona

Sona is a healer of Demacia in League of Legends and she is imbued with the power of music in her instrument. If Sona makes it into 2XKO, her instrument can be innovated into something that fits in the fighting game environment and have innovative healing powers that accelerate her gray health healing and I believe that it can fit into the fighting game environment. And that's the point of bringing Champs to 2XKO with innovative abilities exclusive to the fighting game environment.

Lee Sin

Here is another most interesting Champ to highlight. We need to keep this one. Lee Sin is a martial artist in Ionia. He is one of the Champs I want in 2XKO and he can definetely fit into the fighting game genre. Think of martial artists in fighting games like Marshall Law from Tekken, Fei Long from Street Fighter, and Liu Kang from Mortal Kombat. I believe that Lee Sin is gonna be adapted well into 2XKO to have the same playstyle from the mentioned characters.

Nidalee

There isn't a single Ixtal Champ in 2XKO yet. Nidalee is an Ixtal Champion in my wish list that we need to keep as well. Nidalee transforms into a cougar and throws her javelin in League of Legends. And it's possible to innovate that in 2XKO, meaning she can swing her javelin in all of her normals, but can still throw her javelin using S1 and can transform into a cougar using ↓+S2. Think of Valkenhayn from BlazBlue; he transforms into a wolf in a fighting game. That said, Nidalee is gonna fit well in the fighting game environment in any way, shape or form.

Kennen

Any of the eagle-eyed fans has spotted someone in the background of Bandlewood Crossing in the trailer and that's another Yordle coming to 2XKO, and that's Kennen, the Yordle from Ionia. Weirdly enough, Kennen could be a decent Champion to play overall and a less annoying Yordle to play against than Teemo. Since Riot has confirmed that no Champion is deconfirmed yet, this means that Kennen will have a guaranteed chance of receiving an adaptation into the fighting game setting. And maybe he can have a rolling dash Teemo has, but with lightning effects with a little bit of Sonic gameplay from SEGA vs. Capcom: The Next Level.

Annie

Annie is capable of summoning Tibbers, her monsterous teddy bear in League of Legends. If Annie comes to 2XKO, she'll likely have an innovative approach with a playstyle similar to Carl and Relius Clover from BlazBlue. What this means is that both Annie and Tibbers can stand on the ground in combat at the same time and Tibbers can follow Annie around throughout the match. According to my highlight, this duo is likely to do well in 2XKO. Annie can be able to perform normals with L, M and H and special moves with her S1 specials and Tibbers can be able to attack with S2 supers. Think of it as Annie's Drive attack in 2XKO. Press the S2 button and Tibbers attacks.

Nunu & Willump

Here's another Champion that comes in a duo. According to their abilities, Nunu and Willump are gonna do well in 2XKO. If this duo of the Freljord comes to 2XKO, it's highly likely that they'll mark it to pull a Marvel vs. Capcom Infinite where Rocket Raccoon stands on Groot, with Nunu standing on Willump's head throughout the match.

Wukong

We need to keep this one as well. Wukong is gonna do well in the fighting game environment that he can be able to summon clones and use his Cyclone as one of his supers. The Monkey King is deemed to be a decent Champion to play in 2XKO. Not only that. There are characters that wield staves in fighting games. If Wukong makes his debut to 2XKO, he'll likely have a same playstyle as that of SonSon from Marvel vs. Capcom 2.

Nilah

Since Nilah has a whip blade, a weapon that is a hybrid between a sword and whip according to her kit, it's possible that she can be able to have that playstyle similar to Ivy from Soul Calibur, though it is a 3D fighting game franchise, sort of. But regardless, it can be intriguing for Nilah to make it into 2XKO and she can be a fun Champion to play overall.

Lillia

It wouldn't hurt to bring a centaur into the fighting game environment. Besides, Motaro is a centaur from the Mortal Kombat franchise, so I would love to see Lillia make her way into 2XKO. In fact, she could be a great addition to the roster with her rod and she can do well in the fighting game environment. However, she can put enemies to sleep in League of Legends, so I don't think that no character can put enemies to sleep in a fighting game.

Twisted Fate

He is a Champion that wields cards. What is really about interesting Twisted Fate is that he holds the power of cards. He can do well with his cards in 2XKO, but they can be innovated into something that does well in the fighting game environment so that he can pull a Gambit in Marvel vs. Capcom 2 and come with cards that come with status ailments to use against enemies.

Yunara

I think Yunara is gonna be peak in 2XKO. Ahri was well-adapted into the fighting game scene to have her normals involve swinging her magic, which meets the criteria of characters from the MOBA receiving innovations in the fighting game setting. I would like to see Yunara in 2XKO in some way, shape or form with a similar playstyle as Ahri. If Ahri was well-adapted into 2XKO, then Yunara should also be well-adapted into 2XKO. She is an Ionian Champion like her, so...

Ziggs

I have another Yordle in my wish list that can be kind of decent, but this one is a Yordle from Zaun. Ziggs is capable of throwing his bombs in League of Legends and he's likely to be a trap character in 2XKO like Teemo because he can place charges that detonate on enemy contact and can throw bombs too. I know that Teemo is so annoying to play against, but Ziggs can be a bit less annoying to play against. Now, if Teemo, of all characters, had to make his debut to 2XKO, then Ziggs should also make his debut to 2XKO.

Not only that. The handling of his Ultimate will be hypothetically similar to Jinx's without the trapping and it's canon that Ziggs befriends Jinx and moves to Zaun after taking her advice. In fact, there will likely be an intro dialogue between Ziggs and Jinx.

Yone

Interestingly, Yasuo is not the only Ionian Champion that bears the burden after his wrongdoing bias that labelled him as the Unforgiven, but Yone as well, the Forgotten and Yasuo's half-brother who was called Yone in life. We never had a character who wields two swords on 2XKO yet and Yone meets the criteria of missing aesthetics or mechanics in the current roster.

Riven

So I know that this is a bold take that this Champion is named after a sequel to Myst, but in my opinion, I think Riven is gonna be dope in 2XKO. She meets the criteria of having aesthetics or mechanics that are missing in the current roster. Most notably, her Blade of the Exile to offer EX special moves and that is likely her install super.

Sett

Vi is not the only boxer Champion because Sett is also a boxer in League of Legends. This may not be a missing aesthetic or mechanic, but I think Sett is gonna be awesome in 2XKO with his punches. Plus, he's likely to have the same playstyle as Axel Stone from Streets of Rage, while not a fighting game, and in SEGA vs. Capcom: The Next Level. As a bonus Sett meets this critieria of having a similar playstyle of one of the characters in SEGA vs. Capcom and that's Axel Stone. There is a degree that is a bit much.

Sivir

2XKO doesn't have a Shurima Champion yet and Sivir is one of the Shurima Champions in my wish list. She wields a crossblade and it's possible that if Sivir makes her debut to 2XKO, she'll come with innovations that fit in the fighting game environment like swinging her crossblade.

Smolder

Our dragon of Noxus is capable of breathing fire in League of Legends, and he can receive innovations in 2XKO that would be using his claws, which is never done in League because he's a mage. And it's likely that he'll have a playstyle similar to Tianhuo from Them's Fightin' Herds if he makes it to 2XKO. This is defined as a missing mechanic.

Briar

Briar became a failed experiment by the Black Rose to make her hungry for blood like Warwick. If Briar comes to 2XKO, she may come with a unique meter that is similar to Warwick's Bloodlust, but works when she uses her moves that involve draining her opponents' HP. That can offer EX special moves and cancel options. I would love to see a freakish Noxian failure make her way into 2XKO.

Tryndamere

This champion of the Freljord, Tryndamere, meets this criteria of a missing aesthetic or mechanic. He has a mighty weapon, the greatsword. This mighty barbarian is gonna do well in 2XKO that he can have an install super that grants him his Undying Rage, but has to be innovated into something in a fighting game setting to have EX special moves.

Ezreal

Looking at his abilities, Ezreal is gonna be dope in 2XKO with his punches imbued with lightning and that defines a fighting game genre-exclusive innovation. Vi is the Piltover Champion that wields gauntlets, but Ezreal wields one gauntlet on one of his hands and he can be a decent Champion to play. However, Ezreal is not an Arcane character despite having one of his moves having "Arcane" in the name, but he definetely deserves to be in 2XKO in an objective sense possible.

Thresh

This champion would be interesting to break down because one of the users on YouTube wants Thresh in 2XKO and explains Riot how Thresh would play in 2XKO as the first Shadow Isles Champion and... he can be somewhat of a decent character to play. After all, I have a lot of characters in my wish list and Thresh is one of them because his hook can pull towards enemies. In fact, I can use him to do well against annoying characters to play against like Teemo.

Pantheon

Pantheon is gonna be awesome in 2XKO and the game doesn't have a Targon Champion yet. He has a shield and spear in his arsenal and he is another Champion I can use well against annoying zoners with his Aegis Assault. Plus, Pantheon can be a decent Targon Champion to play.

Fiora

Who could ever forget about the lovely Demacian Champion? Fiora is best known for thrust attacks in League of Legends with her rapier as a duelist. This character, I believe, is gonna set the stage in 2XKO as a duelist known for thrust and lunge attacks.

Garen

Another Demacian Champion in a row to highlight and it's one of the Champs who I found interesting. Garen is gonna peak in 2XKO with his greatsword that is bigger than Tryndamere's. Darius is labelled as the Hand of Noxus while Braum is labelled as the Heart of the Freljord, so I like to see the Might of Demacia make his way into 2XKO and see how he would fare well.

Samira

Sivir isn't the only Shuriman Champion in my wish list because Samira is the second Shuriman Champion I want, and she's gonna be dope in 2XKO. With her sword and gun in hand, she can mark it to have the same playstyle as 2B from Nier in Soul Calibur VI, which I think it's hypothetical.

*Champion featured in Arcane and may come with a skin inspired by Arcane.

These are the Champions in my wish list that will always have a chance to be in 2XKO and they are likely guaranteed. In fact, these are the ones that are not only guaranteed, but meets the following criteria on this post. So that means Nidalee, Kennen and even Sona will have more of a chance to be adapted into 2XKO with innovations exclusive in the fighting game genre because adapting a character from a MOBA to a fighting game comes with innovations introduced in their abilities. I look forward to seeing more characters get released.

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