Friday, October 27, 2023

SG X BBTAG Update #6

Hello, everyone, and welcome back to the Skullgirls X BBTAG update series. In the last update, I shown you how my projects are becoming a masterpiece even more after I added Feng, Minette and Venus and shown you Christmas in her Yuzuriha palette as a surprise. And now, we're moving on to this next update of the series, so let's dive right in.

Before Crossplay:



After Crossplay:



We'll start with the elephant in the room, which is my Discord server's banner art. Christmas is now added to even out the number of characters facing Marie. I also fixed some of the errors on few palettes that were colored wrongly, as well as the quality of Feng, Minette and Christmas, adjusted the position and updated Marie's picture to her new one, which is better than the other one and shows that she is unleashing her EXS without the Skull Heart and that's the fun beauty of her Orie palette. You'll see them in later projects.


I told everyone on X that I am planning to make another Twitch channel that will be focused on streaming only Skullgirls during my special online casual where we are restricted to playing these characters you are seeing on my splash art, including Feng, Minette, Venus and Christmas, who are not yet playable, but they deserved to be on there because they have been added to the palette editor two weeks ago and all four of them are eligible for their BBTAG palettes to be legal. For this, here is my separate channel's offline screen that will also be updated when more characters get added to the palette editor and existing characters' images get updated in parallel with my Discord server's banner art.

I originally stated that I would go full blast also on Steam, which my online casual will take place on once Marie is released. My Discord server is buttoned up and ready to be shared, but unfortunately, there has been a change of plans. After looking at the specs on my laptop I'm using, I learned that they are not good enough for my Steam games to run smoothly. Because of this, I will no longer think that I'm gonna go full blast also on Steam once Marie is fully released and I will be postponing planning my own online casual until I get a high-end laptop with better specs and a good amount of hertz.

Remember what 1smash18 said that he needed a new high-end computer with better specs so that his Steam games can run smoothly? Well, I'm doing the same thing, by getting a new high-end laptop with better specs so that my Steam games can run smoothly.

By the way, there is a delicious surprise Beowulf, Parasoul, Annie, Umbrella, Cerebella and Feng in their Kanji, Mitsuru, Izayoi, Platinum, Mika and Chie palettes on the left side are holding on the play...

During BBTAG 2.0:


During BBTAG 3.0:


In both periods, Christmas in Yuzuriha's colors is located after Double in Merkava's colors and before Squigly in Hilda's colors and the Under Night In-Birth row is now left with one empty space now located in the middle, which will be for Aeon's Vatista palette. Now, seven characters are eligible for their UNI palettes.

During BBTAG 2.0:


During BBTAG 3.0:


If Christmas doesn't get her Yuzuriha palette, it will stay on my palette pack on both periods. Same with Minette, Feng and Venus' Minette Chie and Linne palettes.


On my fanmade character select screen, the characters' portraits on the bottom row are rearranged while the ones on the top are also rearranged as Marie is no longer on the top row and middle column after adding Christmas to it on the upper right hand corner. This placement lasts until the 20th character is on there.


As I added Minette, Feng, Venus and Christmas to my projects, I am nearing the 20th character eligible for their BBTAG palette on this one and my other projects that are becoming even more of a masterpiece. But please be aware that their portraits and the placement of them on this graphic above are not final and will change. But one interesting thing will stay, though.

If you look at the icon on Minette's apron colored red during the process of making her a Celica palette, you'll notice that it is now has colors to match the pantones of her apron, arms and skirt.

What makes it crazy is that one of the members of the Last Hope became eligible for their BBTAG palette and that is Christmas and making a Yuzuriha palette out of her is the cherry on top. I feel like that if she becomes playable, she might play like her. A blade in her hand; no mistaking it.

A little announcement, Marie's Alpha has dropped last week and came with full voice acting, her stage and all of her moves since she is developed further after she gets released on Mobile first, like with Annie. Except that Marie launched with few sketchy frames and a partial set of palettes during her Alpha. If any of you own the Season 1 Pass on Steam, you'll gain access to Marie's Alpha and she will be available separately on her Early Access Beta phase, which will begin when all of her frames are completed.

Originally, Marie was supposed to release on December. Development on Marie is continuing along, but apparently, due to circumstances, she is no longer being slated to release in December. All of Marie's sketchy frames take a while for them to be completed and her art won't be finalized before then, so it's most likely that Marie is slated to release in early 2024, along with Nidra, the third character in the Them's Fightin' Herds Season 1 Pass, to also be slated to release in early 2024. Unless if they get a lot more developers to join the team, of course.

But Marie is not the only thing coming because the general balance pass is also in the works to make the whole cast the best it can be.

The only thing about this is that since 2nd Encore and the Season 1 Pass are available on all three console versions, Marie and all of her bells and whistles, like her Story Mode and a finalized set of balance changes for the rest of the cast will be submitted to all three console platforms.

It has been a long road and a wild ride for Skullgirls, man. It started out with eight characters in the original roster. Then six more characters expanded the roster to 14 during the Indiegogo period, which established a launch roster for 2nd Encore. And now, here we are. Four more characters expanded the roster to 18 during the Season 1 Pass period and Marie is in development. And once she is fully released on all four platforms, the Season 1 Pass period is over and Justice Sword, Active Angel, Walpurgisnacht and Purity & Strictly will be played to the "true" max on all four platforms. After that, it's off to waiting for an update that gives the new characters' Story Mode their full voice over and hoping for a Season 2 Pass and crossplay. 

I am also waiting for the next update for Skullgirls Mobile, which makes Marie completely available to be acquirable from all Standard Relics I've been hording until then and get her Prize Fight available. It's interesting that Marie is the final boss and was freed from all influence after destroying the Skull Heart without hitting her to become a playable fighter. But we can still fight her boss version on Arcade Mode and certain challenges, but not on her Story Mode because like Xblaze and others, it will be a visual novel to entail her past life and how she gained control of the Skull Heart.



I will never forget the fact that all four Season 1 Pass characters have all been eligible for their BBTAG palettes, consisting of three BlazBlue palettes and one Under Night In-Birth palette. It is clean as crap for these characters to be eligible for my special online casual I postponed planning until I get a gaming laptop with a good amount of hertz.




In conclusion, with Minette, Feng, Venus and Christmas added to my projects as they are eligible for their BBTAG palettes of Celica, Feng, Linne and Yuzuriha above, I am nearing the 20th character eligible for their BBTAG palette. This should (hopefully) be the last update before I have the 20th BBTAG palette. I hope it is either for a male character, like Taliesin's Tohru Adachi palette, Yu Wan's Jubei palette or Hubrecht's Azrael palette or for Aeon's Vatista palette to fill out the UNI row.

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