Friday, August 28, 2026
Marvel Tokon - First Impressions and Thoughts
Tuesday, August 25, 2026
Why Did 2XKO Flop at Launch?
March 2025 - 9th and 10th character reveals + Alpha Lab 2
April 2025 - 11th and 12th character reveals
July 2025 - 17th and 18th character reveals
September 2025 - 21st and 22nd character reveals + Closed Beta
Akali
Blitzcrank
Braum
Caitlyn
Darius
Ekko
Garen
Illaoi
Jinx
Katarina
Leona
Lux
Miss Fortune
Samira
Senna
Sett
Teemo
Thresh
Vi
Warwick
Yasuo
Ashe
Braum
Darius
Garen
Jinx
Kennen
Lux
Samira
Sett
Thresh
Warwick
Blitzcrank
Caitlyn
Ekko
Illaoi
Katarina
Leona
Miss Fortune
Senna
Teemo
Vi
Yasuo
Ashe on the SEGA side = Skies of Arcadia
Darius on the SEGA side = Valkyria Chronicles
Jinx on the SEGA side = Jet Set Radio
Kennen on the SEGA side = Sonic the Hedgehog
Lux on the SEGA side = Space Channel 5
Samira on the SEGA side = Valkyria Chronicles
Sett on the SEGA side = Streets of Rage
Thresh on the SEGA side = Mansion of Hidden Souls
Warwick on the SEGA side = Altered Beast
Blitzcrank on the Capcom side = Mega Man X
Caitlyn on the Capcom side = Alien vs. Predator (Arcade game)
Senna on the Capcom side = Darkstalkers
Yasuo on the Capcom side = Onimusha
- Two character reveals per month after Alpha Lab 2 starting in April up until Early Access
- 22 characters and 14 stages during Closed Beta
- 24 characters and 16 stages during Early Access
- All characters and stages in Early Access free by default
- Heavy reliability on League of Legends characters
- Cross-region support
- Arcane Bundle costs $50
- Materializing Katarina
- Custom lobbies
- All above points contribute to a high to overkill retention to continue active development for years to come
- 8th character reveal in June
- 9 characters and five stages during Closed Beta
- 11 characters and seven stages during Early Access
- First six characters and first four stages free by default
- Heavy reliability on Arcane characters
- Region-locked
- Arcane Bundle costs $100
- Scrapping Katarina
- Private lobbies
- All above points contribute to a low retention to shrink the team and cease active development
Thursday, August 20, 2026
2XKO is Ceasing Active Development...
So, Season 3 and Lux are fast approaching and we have been waiting for news about them since the Coven Bundle came out. An announcement popped up and unfortunately, it is not looking good. Let's jump right in...
I'm back with a brand new post that has some bad and heartbreaking news. So, with fighting games rolling around like tumbleweeds in the wind this year, the fighting game community has been thriving, especially recently with the release of Marvel Tokon, Invincible VS, Avatar Legends: The Fighting Game and SEGA vs. Capcom. But specifically, I like to point out to the direction of the tag fighter on this post, the League of Legends tag fighter, 2XKO.
So, this game has came out of Early Access and launched on console in January, being met with positive buzz for innovative tag mechanics and co-op gameplay. However, as soon as the game launched on console, things took a turn for the game. Half of the 2XKO team was laid off. Momentum has not reached the level need for long-term devlopment despite the buzz.
As we're approaching the time when Season 3 comes out, We were desperately waiting for Season 3 info to drop along with Lux's launch. Riot Games has posted a message on X, hoping it's Season 3 news and... can you guess what they announced? They announced that 2XKO is going to cease active development with the intention of leaving the servers online for the foreseeable future and refunding those who made purchases on the Starter Pack and KO Points before August 20th.
Wow. I don't know what to say about this matter. I just don't... Look, instead of ranting, I gotta remain calm in a Buena Vista mood about this while candidly sharing how disappointed I am after seeing this devastating and bitter news that just hit me.
Alpha Lab 1 came out on PC and console and during the course, feedback went all over the place. Then Alpha Lab 2 became a disapointingly short playtest as Riot was working on the infrastructure to get the game prepared for Closed Beta as the first step of rolling out the game to everyone with giving those who playtested a guaranteed access to the game. Then Early Access launched exclusively on PC and a lot of players were itching to play the game on console and TOs were eager to set up the PS5 versions on offline tournaments. The console sneak peek video has made 9.8 million views on YouTube. This should've reflected as player engagement.
And do you know what happened? Weeks after console launch, half of the 2XKO team was laid off, believing that momentum has not reached the level needed for sustainability. Then they were going to remain committed to developing 2XKO and gave us a sneak peak at Akali and Senna. Six months later, active development on 2XKO is going to end due to low player retention. When I said that if a game, like, I don't know, Crash Team Rumble could cease active development, then anything was possible, I didn't mean 2XKO.
The thing is, Riot looks at the League of Legends characters and said, "Hey, we should bring more League of Legends characters to 2XKO." And do you know what happened after the console sneak peek? They turned around and confirmed yet another Arcane character that was Caitlyn Kiramman. Look, I don't want to put a slant on Arcane or Caitlyn. I liked Arcane. Caitlyn is the character I wanted because of Vi and the fact that I wanted to find out how she would perform in 2XKO. But confirming another Arcane character is how that happened.
I can't believe Riot sat there and confirmed Caitlyn over Leona, Lulu, Gangplank, Miss Fortune, Garen, Katarina, Sona, Vayne, Graves or a treasure trove of legendary characters and they decided to do that with the Sheriff of Piltover? Again, no slant to Arcane. If you hadn't watched it, you should. Then eight months later, Riot's just like, "Well, we tried, so we have no choice to cease active development and go back to the drawing board." I seriously don't understand why that Caitlyn, of all characters, had to be confirmed.
Other than Vi and Jinx in their Arcane model, this comes after the announcement of bringing League of Legends characters to Fortnite to be used as skins, starting with Ahri. There are literally just a lot of characters just begging to be in the roster. But that will never happen since that level of retention couldn't cover rising costs that doing another year would cost Riot at the rate of retention, so they have no choice but to cease active development as a responsible choice, meaning that there will be no more new characters or stages.
Skullgirls had a low player retention, but the game had continued active development regardless because a publisher like Autumn Games is the holder of the Skullgirls IP, not developers that Autumn worked with and they literally made that happen in the first place. The same went for Rivals of Aether 2. I never played Rivals of Aether 2, but we're getting more characters in that game because Aether Studios is the publisher that owned all rights to the game. They announced two new characters before Top 8 at Evo.
Ahri
Blitzcrank
Caitlyn
Ekko
Jinx
Samira
Teemo
Vi
Yasuo
Final Capcom side:
Akali
Braum
Darius
Illaoi
Lux
Senna
Thresh
Warwick
Final key points:
Ahri on the SEGA side = NiGHTS
Blitzcrank on the SEGA side = Vectorman
Caitlyn on the SEGA side = Gain Ground
Ekko on the SEGA side = Pulseman
Jinx on the SEGA side = Jet Set Radio
Samira on the SEGA side = Valkyria Chronicles
Vi on the SEGA side = Jet Set Radio
Yasuo on the SEGA side = Blood Will Tell: Tezuka Osamu's Dororo
Akali on the Capcom side = Power Stone
Darius on the Capcom side = Knights of the Round
Lux on the Capcom side = Star Gladiator
Senna on the Capcom side = Devil May Cry
Thresh on the Capcom side = Ghosts n' Goblins
Warwick on the Capcom side = Darkstalkers
Here are the final standings for the SEGA and Capcom sides and the key points. All of this have been finalized as 2XKO is going to cease active development in December because of the fact that the game couldn't have a sufficient player engagement. It has been a Maggie and the Ferocious Beast mess of things that weren't even half-baked because 2XKO not having a sufficient player engagement contributes to sunsetting active development despite early buzz. For that, I am deleting the post that talks about the wanted future characters and editing out mentions about it on certain posts.
Sunday, August 16, 2026
Joe's Monologues - 8/16/26
I'm back with a brand new Joe's Monologues that I felt passionate about doing. We are in the second half of 2026 and approaching autumn, the time when everything cools down and the forests change their color of the leaves to yellow and orange and they fall down to the ground on the way to winter. Let's get into the post.
Bug Fables: The Everlasting Sapling
Let's kick it off with talking about something I did not do during my main playthrough on Bug Fables. On stream, I had to do something that I haven't done on my main playthrough in the first place. That is befriending Chompy. It is an optional companion not part of the main story, but it's a side quest. On stream, I have befriended Chompy and got the Tardigrade Shield. These are the two things I have not covered in my main playthrough. If I have befriended Chompy and acquired the Tardigrade Shield in the first place, then maybe I wouldn't have any problem beating the Everlasting King.
I am on the verge of uploading the rest of my Bug Fables Let's Play and I am closer to uploading every one of them. I also have planned to record and upload shorts in regards to this game on my gaming channel where gameplay shorts are being uploaded on it. I have uploaded one so far, but there are a lot more I have planned. Also, I'm about to upload a video that you'll never believe...
As a reward for beating the game a while back, I have submitted my logo request for this game to Broken Saw. Guess what? My request has been fulfilled. Let's take a look at the video covering the logos.
SEGA vs. Capcom: The Next Level:
4CYDE Studios has released their fangame and I am amazed by all of their work they have done. But it was a terrible release because there are a few bugs like the one bug where Sakura Shinguji would not flinch when taking damage, and summon her mech like crazy. I have captured all of that and uploaded a short covering that on my gaming channel. Upon upload, it went viral despite not having my mic on. Thankfully, the bug has been fixed as they pushed out a hotfix before working on the next update that is certainly to have two new characters as you're seeing the slots with a question mark on it on the character select screen to indicate that they are coming soon.
Since Beat temporarily replaces Akira Yuki, it's likely that he's gonna return to the game in the next major update. The one on the Capcom side is unknown. It is only a matter of time before Season 1 gets into its post-Alpha glory. That's the Alpha phase they were referring to.
As you beat Arcade Mode, "To Be Continued..." appears. But what does it apply to? What does that exactly mean? Well, the game currently has 10 characters and will have more characters to come during the course of Season 1.
Here are the voice actors that voiced the respective characters. On the list, there are 12 of them. But something's not right. If we look at the bottom of the SEGA side of the cast, we can see that Sapphire is being credited for voicing Honey from Fighting Vipers, yet she is not even in the game yet. Why is it on there?
Well, a while back, 4CYDE Studios was looking for a voice actress to voice Honey for the main menu screen. Sapphire applied to be Honey's voice actress for the main menu screen. That's why it's on there. Ladies and gentlemen, we might be experiencing an indication that Honey from Fighting Vipers is confirmed to also be a playable character, which has me very excited for this.
Update Regarding Sony Ending Discs:
After Sony made and update that they are going to stop producing PlayStation discs for games that release in 2028 and onwards, it was met with record backlash, with the Change.org petition having over 500,000 signatures, the planned blackout boycott and multiple lawsuits. Then they posted after six days with the fighting stick, ignoring backlash like they are going to forget about the backlash-worthy announcement they made. The lawsuit against Sony is going strong. Even Stop Killing Games is joining the rebellion against Sony's all-digital future. However, the CFO said that there is a majority of digital purchases in Q1 of this and their decision is final.
However, a former Square Enix executive named Jacob Navok said that PlayStation culling discs is gonna make the PlayStation Store cheaper. Wait, what? I actually agree with this, but what's the point of people getting angry at Sony's decision to kill discs if it's gonna make the digital store cheaper?
What am I Going to Do Next:
What am I doing next? Well, there's an indie game that I am planning a Let's Play series on, which I can't reveal yet. There's a post that contains wanted posters for future 2XKO characters in the works and it's what I'll probably post next. There's also a post in the works that I want get something off my chest. I tied up most loose ends for the 2XKO livestream to couple with the Sonic Racing CrossWorlds livestream and put $30 on hold for when I get paid next month to buy Marvel Tokon: Fighting Souls on Steam and have my initial team of Magik, Star-Lord, Ms. Marvel and Green Goblin in the full game. The regular story is that I made Magik as leader of the team and the truth lies a little more than that. You'll see what I'm talking about.
Conclusion:
Well, this one has a lot to go through. Before I end this post, I am going to share what am I gonna do when Sony culls discs for games releasing in 2028. After hearing from the former Square Enix executive stated that Sony ending discs in 2028 is gonna make digital purchases affordable, I am coming to a decision. I am remaining as a PlayStation fan. But on one condition. Sony must follow Xbox's footsteps by having a disc-to-digital feature. It's the only way to win back players.
Thursday, August 6, 2026
4CYDE Studios' NEW Game in the Works
Saturday, August 1, 2026
Midway Was Great to the Gaming Industry
Tuesday, July 28, 2026
The Gaming Industry Knows Better Than This...
Saturday, July 11, 2026
NEW SEGA vs. Capcom Info Revealed!
The very first livestream for SEGA vs. Capcom: The Next Level went live and we have gotten a lot of info in regards to the passion project, including what has made me very excited. *drinks water* Let's jump right in.
I'm here with a new SEGA vs. Capcom post that has some great news for us SEGA and Capcom fans. Yesterday, I have watched the gameplay livestream and the info they given us during the livestream made me very hyped. Before I get to them, there is one thing that I need to explain.
Who is 4CYDE Studios? They are a small team behind the fangame. Currently, there are two people consisting of Madxruler and FaRe'N'HiTe, with FaRe'N'HiTe being the composer and Madxruler being the developer. There are two for now, but they will have more people to join. The more people, the better.
Now we can dive into the main meat of the post. First off, the characters department. A lot of characters have been confirmed to have a guaranteed playable debut. But I want to talk about which characters that interest me. First off, NiGHTS. The team has confirmed that NiGHTS is guaranteed to be in the roster. This brought me to say that NiGHTS would be amazing. He became a guest character in Sonic Racing: CrossWorlds. Our dream jester never appeared in a fighting game, so NiGHTS coming to SEGA vs. Capcom is an impressive deal to me that they don't have a shortage of characters to confirm since it's a fan-made game.
Not only NiGHTS is confirmed to be a playable character because Ulala from Space Channel 5 and Bayonetta are also confirmed to be playable right off the bat. Ulala would be dope as heck in SEGA vs. Capcom. What is cool is that since she is into music, landing a hit on her opponent can make music. Bayonetta would be too since she is featured in Smash 4. I believe that straight up confirming these two characters would literally be the best thing that 4CYDE Studios would do.
FaRe'N'HiTe is the composer of the passion project. He straight up confirmed that there will be character themes for each character. However, they are gonna be in Season 2 as stage themes will come out in Season 1. This is something that has me very excited. Marvel vs. Capcom 1 and 3 have character themes and so will SEGA vs. Capcom. This brings me to ask this question. How will character themes work in SEGA vs. Capcom: The Next Level? There are three ways.
- Through the setting that switches between stage and character themes. When set to character themes, it plays the character's theme for the character on the either side and the character theme for the character that comes in after the death of their teammate.
- Taking the chapter from 2XKO's playbook. The stage theme plays during the first round and the character theme plays in subsequent rounds after a character KOs the last standing opponent, but plays the stage theme on subsequent rounds after a timeout.
- Choosing a song using Marvel Tokon's playbook.
This is important to remember that this can go only one way.
And finally, Special Partners. A while back, they confirmed that Special Partners will be brought to SEGA vs. Capcom at some point. They are NPCs that have assists and will be similar to the ones in Marvel vs. Capcom 1, and not just Marvel vs. Capcom 1, but also Dengeki Bunko: Fighting Climax and the Kameo system in Mortal Kombat 1.
See, 4CYDE Studios has a bevy, I mean, a bevy of characters just straight up confirmed to be in SEGA vs. Capcom for quite some time now and it's working. Zero, Jon Talbain, Ristar and even B.D. Joe have been confirmed, with favorites like NiGHTS, Ulala, Shadow the Hedgehog, Bayonetta, and Falcon from Power Stone to be coming to the game in the future. I have countless testimonies telling me that people would like to see Crash Bandicoot get added as a guest star, but that will never be the case. But I do know that since they have a bevy of characters confirmed, I would like to see Hugh and Diana from Pragmata get added to the roster. But as sort of a Ferra/Torr-like to make Diana sit on Hugh in game, not as separate characters.
If this game gets a lot of hype and love it deserves, maybe we can put this game at a future Evo Vegas event like how it was featured at Combo Breaker last year as a part of the Mystery Game Tournament. Not as a main game, but as a part of the side tournament since SEGA vs. Capcom is a fanmade fighting game.
This oddities you saw in the gameplay livestream like the outdated screens that take place at BETA 2.75 will not be present in the final build as the livestream took place in a very early build. That's why Beat was not in there. But what things that will be in the final build are the new in-game UI and new soundtracks that will release upon the launch of Season 1, including the new character select theme that I found actually catchier than the other one that it sets the mood for the SEGA and Capcom universes. If the game comes out on my 32nd birthday, it's gonna be a birthday present for me. I have a birthday livestream planned and coming soon.
Do you know what I want in SEGA vs. Capcom? Duo Play. Duo Play is essentially a feature in 2XKO that involves playing as a duo by both players on the same team. Teammates have their own character to pick. It pretty much lives up to being played best as a duo. Duo Play in SEGA vs. Capcom sounds like an impressive feature to me. We do have a 4-player game mode, Cross Fever, but we can change that to being 1-4 players to apply to wanting Duo Play implemented in SEGA vs. Capcom in most game modes, including online modes.
Now, since SEGA vs. Capcom in its full-fledged glory is getting closer to releasing this month, it will definetely tide us over for Luxanna Crownguard's brilliant entrance in 2XKO and that's something we can look forward to. And not just Lux, but Samira as well. And during full release, this game can learn from the things 2XKO has done. If you're interested in learning more about Lux and Samira's launch in 2XKO and its nuances and the things that SEGA vs. Capcom can learn from 2XKO, I have the links to the posts below.
https://rpggameroom.blogspot.com/2026/07/2xko-2026-characters-theory-update-4.html
https://rpggameroom.blogspot.com/2026/01/what-sega-vs-capcom-can-learn-from-2xko.html
Wednesday, July 8, 2026
PlayStation is Going All-Digital
We have some breaking news that PlayStation is undergoing a shift to all digital starting in 2028, meaning that new games that release beyond the date will be all digital while games that were released prior to the date will still carry physical discs. This is not a joke or a rumor. PlayStation is officially ditching discs and going all digital. Let's... jump right in?
I'm back a new post that left me quite shocked. Today, gaming has been having a lot of challenges, especially most recently with the gaming industry. With the PS6 and Xbox Helix on their way, everyone is petitioning for these systems to be priced reasonably. And there is a piece of news that shocked us.
PlayStation has announced that starting in 2028, they are going to cease production on physical discs and focus on releasing new games beyond the point digitally. This comes from the market shift and players making an approach on doing digital purchases, indicating that physical copies will have digital codes inside the cases. Then they went silent for six days and made a post again about the FlexStrike wireless stick, ignoring widespread backlash. This news was met with mixed reactions, with those hailing it as the end of an era for gaming and those that are lazy to put in discs hailed it as an agreeable decision that they prefer to buy them digitally since they can't break digital and those outraged to put #NoDiscNoBuy on their posts.
Why they are doing this is because the PS6 will not have a disc drive at launch. But they will have a separate disc drive to play previous gen games on disc, the ones that release prior to 2028. People are willing to treasure their physical games forever since PlayStation is doing away with disc production starting in 2028. One person believed that putting game discs on a shelf is not the future of gaming. They read the Arabic writing on the wall and said it's time to stop disc production and go all digital, so a Change.org petition was created to urge PlayStation to change their minds and continue producing discs for the foreseeable future.
This backlash-worthy news is tantamount with the physical copies of GTA VI just having a code that gives players access to the game. After Rockstar has announced a cover art for the game that fits well with the fictional setting of Leonida where GTA VI will take place at, pre-orders went live and the physical copies' lack of discs is gonna be a disaster for retailers that are planning to boycott the game until Rockstar starts printing discs for physical copies. This doesn't just apply to AAA titles, but indies as well. This just tells me that Sony is absolutely tone-deaf, acting like children while sticking their fingers in their ears and screaming, "I'm not listening!" as the petition has hit over 150,000 signatures.
The only bad thing about PlayStation undergoing a shift to going all-digital is that it's gonna be a total nightmare for retailers since digital purchases offer revocable licenses, not ownership. Ending support for discs comes with something even worse than that. Our accounts will be deleted after three years of inactivity. This is the stupidest and the most retarded agreement Sony has ever enforced. The fact that PlayStation ending disc support in 2028 and deleting our accounts after three years of inactivity should be a crime against humanity and nature of gaming themselves. Xbox and Nintendo never do this. The stupid decisions Sony had made; they became backlash-worthy. It was worse than when Pokemon in their possession were wiped out from Pokemon Home after people pivoted to the Switch 2.
Another problem with Sony's disc-free future is that PS5 games that are in an external storage device can't be played, but PS4 games in an external storage device can be played. This is Sony's attempt to have a monopoly over the gaming market with their greed. If Sony keeps ignoring to the fierce backlash, if players are going to buy games digitally, they are seriously switching over to Steam since digital purchases on Steam provide ownership rather than revocable licenses and Steam games are also playable through the external hard drive. When they made an announcement to end physical media on 2028, they went silent. Then they made a post about the FlexStrike wireless stick, ignoring backlash, like it's gonna pass.
Now, this is not the first time something like this has happened in the department of backlash-worthy events among the gaming community. Cards Unbound was implemented to Paladins in the OB64 update, free Hextech Chests were removed in League of Legends, content and art have been censored in Skullgirls 2nd Encore, aggression was encouraged in Tekken 8 at the beginning of Season 2, predatory microtransactions were implemented in Skate. and Crazy Taxi: World Tour has AI-generated content. This has been a continuous point of contention that these events angered the gaming community and caused them to make calls to boycott these games and companies until they fix things to relieve backlash. Trust me, if you keep track of and live through the era of backlash-worthy events like I do, both inside and outside gaming, you'll know exactly what I'm talking about.
In other news, not only PlayStation is ending physical media. They announced that they will also be closing the PlayStation Store on PS3 and PS Vita in select markets this year and the rest of the markets next year as they focus their support on modern consoles since the PS3 is deemed a retro console like the Xbox 360 and the Wii despite it being a tough nut to crack because of the notorious Cell processor that prevented modern consoles from ever having full backwards compatibility. But who needs full backwards compatibility when we have emulation? After the dates, games you bought in the PS Store will remain playable while physical PS3 games will still work.
This seals the deal. I agree with the backlash against Sony's decision to stop producing discs for games that release in 2028. If Sony doesn't listen to the backlash and reverse their decision by 2028, I'll be taking my digital purchases on Steam. But I don't want to put a slant on indies or retro games because indies have less space and are less-memory intensive and I get to revisit my games I played during my childhood. I like to make myself clear that when I buy games digitally, I own them, not being granted a revocable license.
And Sony, if you're going all-digital, please don't take away our ownership rights at least. Digital purchases should at least provide ownership licenses, not revocable licenses. Heck, might as well do the same thing Xbox is doing, having a disc-to-digital feature. They're keeping discs relevant and not phasing them out. Please listen to the mass backlash or you'll be facing a major boycott from players that are shifting to Steam until you do.
Thursday, July 2, 2026
2XKO 2026 Characters Theory (UPDATE 4)
The final two remaining characters of 2026 have been unveiled at Evo and both of them are the characters I wanted, but not the ones I theorized in the initial post. Let's jump right in!
Boy howdy, the announcement at Evo became a quite a bombshell. I originally thought that we won't be able to get something special after 2XKO Top 8 at Evo Vegas, but we actually got something special. Anyway, let's get to the main meat and the knitty gritty of the final update regarding my theory of who will be the 2026 characters coming to 2XKO.
Now, on the previous post, I originally said Lucian is likely to be the fifth and penultimate character of 2026 and Katarina would be the final character of the year to make it synonymous to Spyro: A Realm Beyond. Well, guess what? It is officially none of them. See, I understand that when people expect to see Katarina on every reveal trailer, they get let down and disappointed every single time. Now, she might be a Year 2 character, but in terms of people expecting Katarina being tantamount to expecting Sora from Kingdom Hearts, don't get your hopes up.
I really thought that we won't get to see announcements after 2XKO Top 8 at Evo Vegas, but guess what? We actually did unlike in Evo Japan, and the final two Year 1 characters have been revealed there. While none of them that are announced are in my Year 1 wish list, they are actually the two characters in my general wish list. Who are the last two Year 1 characters? Let's roll the trailer and find out who they are.
She looks peak and broken. Ladies and gentlemen, the final two Year 1 characters, Lux, the Lady of Luminosity, and Samira, the Desert Rose, have been officially revealed at Evo 2026. It's time for the breakdown.
As you watched the trailer, Lux swings her two-sided wand, which can't be done in League of Legends, comes with a Demacia-themed stage and has an intro dialogue with Senna. For any eagle-eyed fans who are watching the trailer, the stage has statues of Galio and Kayle in the background. Lux's full trailer is coming out in Fall 2026, meaning that her launch is a week after her full trailer drops, just in time for Evo France. At the end of the trailer, Lux will not be the only upcoming character because Samira, the Desert Rose, is also revealed to be the final Year 1 character.
Now let's go over the things on why am I excited for both characters. I have several reasons specifically for Lux and Samira, general reasons and one concern.
Very First Demacia Character:
2XKO never had a Demacian character yet. League of Legends' commemoration of Demacia is going strong so far and the story is developing. I wanted a Demacian to be in the roster and it's working. Lux will be the first Demacian to ever come to 2XKO with a Demacia-themed stage, and it's a developing story to honor League of Legends' Demacia Rising event.
Setting the Stage for Garen and Other Demacia Champions:
A precedent has been set. If Luxanna Crownguard can make her debut to 2XKO as the first ever Demacia character, then anyone in Demacia can make their debut to 2XKO, including her brother, Garen Crownguard. But luckily, because Lux is coming to 2XKO, Garen is highly likely to make his debut to 2XKO as his sister did, along with a few others like Jarvan IV, Vayne, Sona, Shyvana, Galio, Quinn, Kayle, Xin Zhao and even Locke, who is the most recent Demacian character in League of Legends. I have some countless testimonies telling me that Tianna Crownguard might potentially be a playable character in League of Legends. We'll see. But I'm expecting Garen more than others so that we can experience a Demacian brother and sister duo in 2XKO.
Filling in the Lines:
If you don't know what do I mean by this, if you scroll down on the League of Legends homepage, you'll see the Classes section of the homepage that says Choose Your Champion. As you click on a class symbol, it shows the character as an example of a certain class. Akali is an example of an Assassin character, Yasuo is an example of a Fighter character, Jinx is an example of a Marksman character, Thresh is an example of a Support character and Lux is an example of a Mage character. And when you click on a Tank symbol, it displays Leona as an example of a Tank character.
I do not think that this is a simple coincidence. Leona displaying on the site when clicking on the Tank symbol suggests that the Radiant Dawn is likely to come to 2XKO as the very first Targonian character to come with a Targon-themed stage, which would be nice because I love to see Leona in 2XKO, but as a full-fledged playable character since she is in the background of Kiramman Yacht with other characters in their Pool Party skins. This suggests that the characters in the background other than Ahri and Caitlyn could mean that they could potentially become playable characters, making fans of League of Legends and fighting games swoon and lose their minds.
Design Update:
As the trailer unfolds, someone pops up and I was like, "Who is that teaming up with Senna?" It is clearly Lux, but in her 2XKO design. Notice that she is wearing her boots and her royal dress of the Crownguard family in the medieval times? This shows that Lux's design in 2XKO is completely different than her League of Legends design, and that's the point of this. Champions feature visual adjustments to better fit the fighting game environment.
Second Noxus Character:
During her childhood, Samira was once a Shurima character until she hails to earn her true calling in Noxus to become a stylish daredevil with her stylish moves accompanied by her twin pistols and a blade, deeming her a Noxian. Darius won't be the only Noxian in the roster any longer because we're getting the second Noxian being Samira. He is, in fact, on the list of characters she is releated to. I woudn't be shocked if we would eventually be gettng a Shuriman turned Noxian daredevil. I mean, Samira was a Shuriman in her childhood.
A Dante-Like?:
When I was watching 2XKO Pools at Evo 2026, the commentators had a conversation about hearing rumors regarding a female character in League of Legends that could be a Dante-like in 2XKO. The rumors are true. We are officially getting a Dante-like in 2XKO, so who is gonna have Dante's playbook in 2XKO? Samira. She is a stylish daredevil in Noxus with her twin pistols and a blade to indicating her a Dante-like, hence "stylish". This is the buzz that I have been hearing on social media and from the commentators.
The 17th Character:
The excitement focuses on 2XKO's character select screen.
If you look at the current placement that holds up to 16 characters, there are currently 15 characters in the roster. We are one character away from filling out the bottom right row. The 16th character that will fill out the bottom right row is Lux. Having 17 characters this year gives us an opportunity to find out what the selection will look like once the 17 character, which is Samira, launches. But what will it look like?
Well, there are two ways to manipulate the selection to make room for more characters after Lux. I went to MS Paint and worked on two ways on how will the devs manipulate the selection of characters to make enough room for the 17th character and beyond.
For the first method, I am going to compare and contrast with the character select screen in Tekken Tag Tournament 2.
The select screen has three rows and 59 character portraits on it. I'm using this as a demonstration on how will they manipulate the selection to pave the way for Samira and beyond.
Yes, 2XKO is getting more girls as the last two Year 1 characters are both female characters. The funny thing about this is that when I was watching the Father and Son Beatdown covering SEGA vs. Capcom, Deen said it's gonna have four more girls at the end of the video. That one made me laugh. But there are actually three more girls. Vyse is the only male character on the docket.
I know that there are some people that fighting games don't need more female characters, but the majority of the FGC do. Heck, I want a fighting game to have more female characters and 2XKO is one of them to tell you that I don't want to be a sexist, like those who were critical about an upcoming God of War featuring a female protagonist. Year 1 has, in fact, five female characters and one male character. There is an excellent chance for the roster to have more female characters than male characters when Samira launches.
Double-Header Release:
This has to be my concern because if the remaining two characters were released simultaneously, the 16-character roster wouldn't be given a chance. We were supposed to have a 14-character roster, but Thresh's release had to coincide with Senna's release to give the 15-character roster a chance to honor the lore that surrounds the part where Thresh traps Senna in his lantern until she broke out of it to gain powers of the Black Mist.
This question comes to mind. If Lux and Samira are coming to 2XKO, are they releasing simultaneously? No, I don't think they are. The 16-character roster may be given a chance and there is no lore surrounding these characters.
Special Skins:
If you keep track of the Competitive Series, participating at Major events offers players a special skin for characters that just launched. Evo Japan 2026 offered Blood Moon Akali, Evo 2026 offered Pool Party Senna, Evo France 2026 will offer a special skin for Lux, and finally, Battle Coliseum will offer a special skin for Samira. Since there are five Major events and six new characters, they had to coincide Thresh's launch with Senna's launch to launch them on the same day and get them ready for their legal debut for Evo, honoring the lore.
However, Lux and Samira coming to 2XKO isn't the only thing I'm very excited for because there's another thing that I am also quite excited for. A new character beyond the first ten has been revealed at end of the Sakura Shinguji trailer for SEGA vs. Capcom: The Next Level. That is Beat from Jet Set Radio.
That's right, Beat is officially coming to SEGA vs. Capcom as the 11th character to commemorate Jet Set Radio's 26th Anniversary. He is in fact shown on the art to indicate that he has been confirmed and in development for quite some time now. Our rollerblading lad is gonna step into the roster at launch while Akira Yuki from Virtua Fighter is being reworked and will be returning in a post-launch update with the release of the confirmed 12th character that is likely a Capcom character. 4Cyde Studios is having their first ever gameplay livestream for SEGA vs. Capcom on July 9th. Be sure to catch the livestream if you're interested.
If you're eager to try out Demacia's luminous angel, well, I have good news for you. Since it's currently July, SEGA vs. Capcom is nearing its full-fledged release with the Season 1 launch. It is the perfect time and opportunity to play SEGA vs. Capcom: The Next Level in its full-fledged level to tide us over for Lux's release.
Instead of ending this post empty-handed, to make us hyped about both SEGA vs. Capcom's full-fledged launch in July and Lux and Samira's launch in 2XKO, let's take a look at where the SEGA and Capcom sides and the key points will stand now that Lux and Samira are revealed at Evo after Top 8. Again, this is just for creativity and imagination, so please don't lawsuit me for defamation.
Characters so far:
Ahri
Akali
Blitzcrank
Braum
Caitlyn
Darius
Ekko
Illaoi
Jinx
Lux
Samira
Senna
Teemo
Thresh
Vi
Warwick
Yasuo
I'm gonna take the 17-character roster and divide it into the SEGA and Capcom sides across the board and state the key points this roster will come with. Since this year is seeing 17 characters, the Capcom side will be short by one character on the SEGA side until we get an 18th character. Let's divide the roster. As usual, we'll start with the SEGA side.
Samira is initially introduced, Ahri, Blitzcrank, Caitlyn, Ekko, Jinx, Teemo, Vi and Yasuo remain. The SEGA side puts Ahri, Blitzcrank, Caitlyn, Ekko, Jinx, Samira, Teemo, Vi and Yasuo.
Lux is initially introduced, Akali, Braum, Darius, Illaoi, Senna, Thresh and Warwick remain. That puts Akali, Braum, Darius, Illaoi, Lux, Senna, Thresh and Warwick on the Capcom side.
SEGA side:
Ahri
Blitzcrank
Caitlyn
Ekko
Jinx
Samira
Teemo
Vi
Yasuo
Capcom side:
Akali
Braum
Darius
Illaoi
Lux
Senna
Thresh
Warwick
Key points:
Ahri on the SEGA side = NiGHTS
Blitzcrank on the SEGA side = Vectorman
Caitlyn on the SEGA side = Valkyria Chronicles
Ekko on the SEGA side = Pulseman
Jinx on the SEGA side = Jet Set Radio
Samira on the SEGA side = Valkyria Chronicles
Vi on the SEGA side = Jet Set Radio
Yasuo on the SEGA side = Blood Will Tell: Tezuka Osamu's Dororo
Akali on the Capcom side = Power Stone
Darius on the Capcom side = Knights of the Round
Lux on the Capcom side = Star Gladiator
Senna on the Capcom side = Devil May Cry
Thresh on the Capcom side = Ghosts n' Goblins
Warwick on the Capcom side = Darkstalkers
Now, with no fighting game goggles on, no bias. Looking at the info, it is really developing and all coming together as all six new characters have been revealed.
It sucks that we will not get to see Katarina make it to the light of day this year, but thankfully, Samira is coming to 2XKO as the second Noxian. Arucelli stated that she will be in a future roster when she submitted her concept art to the designers for her redesign stage and it's exactly like that. Does this mean that our red-haired assassin will never make it to the light of day? Absolutely not. Katarina is still likely and not ruled out, so just have faith in Riot and keep believing in our red-haired assassin until she is materialized.
It takes four updates, but we have reached the ends of my predictions on who will be the 2026 characters. Lux and Samira--they are the two characters that are not hypothetical, but they are the characters I wanted since they are in my general wish list anyway.























