Wednesday, September 27, 2023

SG X BBTAG Update #4

Alright, readers, this fourth update to Skullgirls X BBTAG is the moment of truth we've been waiting for. We'll do this in a past, present and future format.

The Past:


The six eligible characters out of eight in the original Skullgirls' starting roster is a good starting point when it comes to 3v3 battles. It starts out all female like in Them's Fightin' Herds. It has one depicting a BlazBlue character, three depicting Persona 4 Arena characters and two depicting Under Night In-Birth characters. It has Labrys, Mika, Teddie, P4A Mitsuru Kirijo, Makoto Nanaya and Merkava.


The number of eligible characters have been increased from six to eleven, with the difference of five additional eligible characters. Hilda, Iron Tager, Hakumen, Kanji Tatsumi and Aigis are the additions and all five funded DLC characters in the Indiegogo campaign are eligible. As a result, it is no longer all female because Big Band and Beowulf in Tager and Kanji's colors are on there. It now has three BlazBlue palettes, five P4A palettes and three UNI palettes.

This is a good odd number of characters and that's the number of characters Them's Fightin' Herds will expand to with its Season 1 Pass, which contains Texas, Stronghoof, Nidra and the fourth yet to be announced character. Nidra was supposed to come out this year, but they pushed her back to early next year so that she can come out clean with the best experience possible. If the fourth character in the Season 1 Pass is revealed to be a female character, it can make it perfect to match the Skullgirls X BBTAG roster of nine female characters and two male characters during the Indiegogo period.


Practically speaking, the three versions of Crossing Fate require at least four characters of the same department and thanks to the Indiegogo campaign that added two more characters eligible for P4A palettes, that's more than enough to play Crossing Fate ft. P4A with these characters in game in 2v2 and 2v3 formats. If there is a 6th character eligible for their P4A palette, it can hit the maximum amount of six characters in game. Their Personas are not included.

The Present:


And now, here we are. All four Season 1 Pass characters have been added to the Skullgirls X BBTAG roster of 15 eligible characters. Izayoi, Platinum the Trinity, Nine the Phantom and Orie are the new additions. An odd number of 15 is actually good because Marie in Orie's colors is in the middle of the collage to make it stay true to the fact that she is the current Skullgirl being faced by an even number of characters in their BBTAG palettes in the BBTAG 2.0 period. That makes it six BlazBlue palettes, five P4A palettes and four UNI palettes.


Thanks to the Season 1 Pass period that adds three more characters eligible for BlazBlue palettes, it is more than enough to play Crossing Fate with these characters in game in 2v2, 2v3 and 3v3 formats. The BlazBlue palette department is at the number of characters at the maximum amount in game. If there is a 7th character eligible for their BlazBlue palette, it can exceed the maximum number of characters in game. But hey, the more the merrier, right? Their Drive attacks will not be included.


Playing Crossing Fate ft. UNI is something I wanted to do and since Marie is the fourth character eligible for her UNI palette because of her maid's outfit and her ability to summon her Stand despite being a Skullgirl, it is likely to happen more than ever. I'll be playing it either after Marie hits Alpha or after she is fully released in 2nd Encore. But it must be 2v2 as BBTAG tradition in order for it to work until a 5th character eligible for their UNI palette is confirmed. While the Canopy Kingdom is mostly nighttime, it is not considered a Hollow Night and their EXS will not be included.

As a bonus, Under Night In-Birth II: Sys:Celes was announced at EVO and this will be in response to that.

BBTAG 2.0



BBTAG 3.0:

The BBTAG 2.0 period has six empty spaces left while the BBTAG 3.0 period has five empty spaces. The Under Night In-Birth row is likely to be left with one empty space in both periods because it has six eligible characters on the department. During the BBTAG 3.0 period, it has six P4A palettes. I'm keeping Cerebella in Mika's colors because of her forte of punching and grabbing things along with Marie in Orie's colors.

BBTAG 2.0:


BBTAG 3.0:


During the course of Marie's development in Mobile, she didn't get her Orie palette. But there is still a chance, which is during her Alpha phase. If it didn't make it, it will stay on this palette pack.


Introducing the Skullgirls X BlazBlue Cross Tag Battle Season 1 Pass; featuring Annie, Umbrella, Black Dahlia and Marie in Izayoi, Platinum, Nine and Orie colors.


Best friends, rivals, ASG warriors, TV stars, Renoir sisters of the Canopy Kingdom, Parasite users, Fortunes and grapplers! The Skullgirls X BlazBlue Cross Tag Battle cast of 15 characters is coming along nicely!

In case if you're wondering if there will be more characters beyond Marie, yes, there will be more of them. But the characters on my Discord server's splash art must be smaller in order to fit more characters on there.

Now, that being said, it's time for the full story for this.

Skullgirls X BlazBlue Cross Tag Battle pits warriors in their BBTAG palettes in a "Dark Deco" world. Their mission is to fight the current Skullgirl that is Marie in Orie's colors. Marie is unlockable when you beat the General Story Mode, like in all games developed by NetherRealm Studios. Marie's Story Mode is half visual novel and entails her connection with the Skull Heart. On the hardest difficulty, Marie's skin turns red and she turns into Marie 300% in Orie's colors, but with a red skin.



In a fortunate turn of events, the Skull Heart has been destroyed, but Marie herself is spared and freed from all influence from the power of the Skull Heart, thus making her both an unchained Skullgirl and a playable fighter.


And finally, my fanmade character select screen now has a portrit of Marie in Orie's colors. The blank green square is the random selection. Also reverted the podiums to the original one. I didn't add the ? mark on the green square because importing my own fonts requires Canva Pro.

It's now time to post more BBTAG Trinities.


Team Best Friends - Big Band, Peacock and Marie in Tager, Teddie and Orie colors. Peacock isn't alone because Marie is her best friend at the castle orphanage and Big Band is a close friend at the ASG labs. Those who have the balls to run this BBTAG Trinity will make them a legend.


Skullgirls X BBTAG 1.0 Wave 1 - Umbrella, Beowulf and Marie in Platinum, Kanji and Orie's colors. Because you just want to embrace the goodness of this BBTAG Trinity without being obvious that others are being embraced right now.

The Future:

Without Marie:


With Marie:


You think that I'm done with my endeavor of making BBTAG palettes out of Skullgirls characters? Well, guess again, becuase we are down to the future of my projects that this update will not be the final one. My collages above have four more empty slots. Without Marie in Orie's colors, it can hold up to 18 characters in their BBTAG palettes while with Marie in Orie's colors, it can hold up to 19 characters in their BBTAG palettes. The empty slots are for the eligible non-playable characters below.


And that covers everything in this moment of truth update. Phew, it was a lot that I had to go through. All of my projects are now updated to have a final picture of Marie in Orie's colors and they are coming along nicely even more to become a masterpiece. It's finally over. This is the moment of truth, but that doesn't mean this will be the final standalone update because if they greenlight a Season 2 Pass, I'll be ready for that as long as it contains at least one character eligible for Skullgirls X BBTAG. I am gonna share this on X, but it will not happen until I finish posting the rest of the quips. I am coming down the wire on it.

Let me tell you this. When I was watching SPL, right? When I was watching SPL, it was the tip of the iceberg that the Oni Warriors would break the 2-0 run of the remaining European SCC team, Hex Mambo during Summer Masters. It was the icing on the cake. They would've completed their undefeated journey in Phase 1, but the Styx Ferrymen managed to do so.

Now that all of my projects have a final picture of Marie and since she is the final Season 1 Pass character, I can now wait for her Alpha to full release and post the rest of the quips on X with a clear mind, as well as waiting for Sonic Frontiers' The Final Horizon update coming out tomorrow. Signing out.

Sunday, September 17, 2023

Joe's Monologues - 9/17/23

Hello, guys, gals and non-binary pals. Back with today's episode of Joe's Segues, now called Joe's Monologues and that's what the series is gonna be going forward because you know, monologues are speeches made by one person while dialogues are conversations between multiple people. In fact, monologue makes more sense than segue. This one is gonna have interesting things to monologue, so get ready to embrace as I talk a bit.

First off, my family and I have a new router days ago and it is so much better and much stronger than the old crappy one that I had. I have a new password for my electronics and I'm not gonna tell you. I give doing something online a go to see how smooth it is. What does this mean after I invested a new router? It means my online experience is smoother than before. Practically speaking, it takes a smooth internet connection. Thanks to my new router, I'll be able to have a smoother online experience.

Live Streaming:

Having a smooth live streaming experience is something I want to do and with my new router that is stronger, it is likely to happen.

Watching livestreams:

My old router was the reason why livestreaming hit networking skips and lag no matter what device I'm on. Now that I have a new router, that will no longer be the case. I will finally be able to enjoy watching livestreams smoother than before.

Online Multiplayer:

Barring and mitigating most of the network skips and lag, my new router is gonna encourage the smoothness of playing online multiplayer.

As a test, I played some Crash Team Rumble. I played a couple of games on the new 4-player co-op Party Mode. It is introduced in Season 2. The first time I played it, my experience isn't smooth because of the old one I had. But thanks to the new router, I was able to play my games smoother than before without experiencing network skips and lag often.

When playing this game online, my experience turns out to be smoother than ever. I didn't even experience network skips often. I also watched one of the movies on my Fire Stick and it plays smoothly thanks to my new router. My old one was the reason why I was having trouble watching my movies. And with the SMITE Pro League coming back for the Road to the SWC soon, I'll be able to watch it without experiencing a single network skip thanks to my new router. I was even able to watch Mortal Kombat Legends smoothly too.

Speaking of Mortal Kombat, I pre loaded Mortal Kombat 1 yesterday and it is fast approaching. If you pre-ordered the Premium Edition, you'll get early access and everything else. The starting roster is 23 fighters and 15 Kameos. That's 38 in total. More fighters and Kameos are on the way through its first Kombat Pass that contains Omni-Man from Invincible, Homelander from The Boys, DC's Peacemaker, Quan Chi, Takeda and Ermac. Those who got the Premium Edition will get early access to the DLC characters in the Kombat Pass. It's hard to believe that MK1's roster has a handful of 3D-era characters; the ones who haven't been playable for long since back then.

There are two days away from release, so the end of the early access phase is approaching. So is getting ready for some brutal butt kicking action. The new era when peace is encouraged is approaching.

And you know what else is approaching? My time to update my projects because Marie is releasing on Skullgirls Mobile this month. On the second Skullgirls State of the Game, they announced that similar to what they did to Annie, which didn't have an Alpha, they are gonna prioritize new character releases on Mobile first so that they can fully switch over to 2nd Encore to give their Alpha their full attention it deserves moving forward. It's because the characters in Mobile have significantly less development time than on 2nd Encore.

I agree with this because I want that character to release on Mobile first so that I can update my projects to have their final pose sooner if it's an eligible character for Skullgirls X BBTAG during both periods or during the BBTAG 3.0 period. And since Marie is fast approaching her Mobile release on the 6.0 update, I am a stepping stone away from updating my projects to have her final pose and they will be coming along nicely even more. After that, I can look at how my projects are coming along nicely after updating them to have a final picture of Marie in Orie's colors. The moment of truth is looming.

Then it's off to her Steam-exclusive 2nd Encore Alpha release to drop shortly after her Mobile release and that's where I come in to get Purity & Strictly ready for her entrance. Since Skullgirls 2nd Encore is now available on all four digital storefronts on Steam, PlayStation, Xbox and Nintendo Switch, she is gonna be fully released on all platforms. That's when Purity & Strictly gets play to the true max. And I said true because 2nd Encore is available on all four digital storefronts. That's another moment of truth that Marie will be fully released on all platforms.

The developers are doing Marie fighter reveal trailers. They shown her Mobile-exclusive character ability and four of her cards out of eleven, which is the number of cards Marie will launch with. But no sign of her Orie palette, which will be a Dark elemental because it depicts an Under Night In-Birth character. I'll be on the lookout for that. Four down, seven to go. If it makes it into the game, I'll remove it from my palette pack idea. If she doesn't get it over the course of her Mobile release, her last chance to get it will take place during the course of her Alpha phase in 2nd Encore. If she doesn't get it during her Alpha, it stays in my palette pack. I am hoarding my standard relics until 6.1 and that's the update where she will be fully available across all standard relics because she will not be available in all standard relics in 6.0.

As a treat, I am posting BBTAG palette-specific quotes on X, formerly Twitter. So far, I posted five quotes. More of them are coming, so stay tuned. Of course, the quotes are just for fun purposes and they can also include the ones that are already in the game. This is gonna be in preparation for my special online casual. Apparently, the Skullgirls fanbase has declined because of that controversial censorship update that angered the community and they still haven't forgotten about it. I might have to postpone sending the link to an invite to my Discord server until this blows over.

Back in 2014, I signed up for GoAnimate and bought the GoPlus plan, which was cheaper. The plan was no longer available on that day it expired and years later, Comedy World and the older themes have been sunset for its shift to the HTML5 platform. The older themes use Flash and they are not compatible with the latest release and was renamed to Vyond. I went to the school platform that doesn't use assets that commit violence, which also gone into business. Because of it, I searched for alternatives that are similar to GoAnimate, but none of them are nowhere near as similar to it.

I was so sad that I will never make animated videos again as Vyond killed the GoAnimate community, until I heard something really good. They have developed something called Wrapper: Offline, which is a emulation of GoAnimate's legacy video maker that contains the older themes and can't be shut down since it's offline. Thanks to Wrapper: Offline, I have the power to continue my creativity and the GoAnimate community has revived.

I plan to post new content on my channel over on YouTube. However, it won't be on the current state that I am not happy with. I intend to reset my channel and start fresh. To do that, the only way to reset my channel is to delete all of my videos. I am even working on a second channel dedicated to gaming purposes. Also, I won't be posting new GoAnimate/Wrapper videos on the main channel. Going forward, I will be posting them on the new channel.

Now, for the upcoming video, I need to make a handful of characters that are based on my life interests. I will screencap and post pictures of characters on YouTube. Unfortunately, due to the issue that keeps my projects from saving on my Wrapper: Offline, I'll have to postpone it until the issue is fixed. In the meantime, I'll screencap the characters on the current version.

These are today's interesting monologues. Going forward, this series will henceforth be called "Joe's Monologues." I will see you in the next one.

Monday, August 28, 2023

Joe's Segues - 8/28/23

We are approaching September and school started a couple of weeks ago and as usual, it has the ongoing cycle when you had to get up and go to school tired every Monday once the weekend is over. But thankfully, this monologue will be posted after school to get you guys excited.

First off, it's gonna be a big announcement. I just digitally pre-ordered Mortal Kombat 1. The game looks good and so far, 21 characters have been confirmed, with the return of the 3D era characters. And it has air combos featured in Armageddon and they are back. I guess that's why they don't want variants because they modify movesets. I didn't particiapte in the Beta since I was able to pre-order it on that time after the Beta ends. It's the Standard Edition I pre-ordered and it only gives me access to Shang Tsung. The Premium Edition comes with other benefits. I'm looking forward to this and I'll be ready for some brutal butt kicking.

After watching Mortal Kombat 11 Top 6 at EVO, I was a bit sad that it was the final year at EVO because the new era is upon us. I really thought it would ran past my bedtime, but I was able to watch the whole thing to see how the finale goes. The upcoming iteration is upon us. Only the ones that are for mature audiences.

Keef has a reaction video about how he reacts to the Mortal Kombat 1 announcement trailer. I heard he wanted Noob Saibot to be in the game. I do too. But unfortunately, it won't be possible. Mortal Kombat 1 marks the new era of the franchise. Bi-Han is back as the first Sub-Zero while Scorpion isn't targeting for blood. It's probably because Kuai Liang is taking the Scorpion role instead of his role as the second Sub-Zero. And there has been some interesting developments. Shao is demoted to General as history has been restarted. He is henceforth to be called General Shao. He's no longer Emperor.

This is big news and all, but Mortal Kombat 1 is not the only game I am excited for as I pre-ordered it digitally because there is a new game being ported to PS5 and that is Honkai: Star Rail. It is a free-to-play turn-based RPG that is from the same company that brought you Genshin Impact and Honkai Impact 3rd. I heard it looks good. The battles are insane and it draws inspiration from the Atelier franchise on the 7th and 8th generation eras of gaming. So is the story. I pre-registered for the PS5 Technical Test to not only get invited to it. But to also get cool rewards.

From a gameplay standpoint, I watched some of the gameplay videos. It's anime and science fiction combined. There is an FAQ about the Technical Test and it asks that if we can stream it or not. The answer shows that we are more than welcome to stream it. I plan to do some live streaming on it to show viewers the gameplay and with a stream title that says "The Universe Before Time: Journey Through the Stars," "Pirates of the Galactic," or whatever.

These stream titles are making jokes of movie titles. "The Universe Before Time: Journey Through the Stars" is a joke of The Land Before Time: Journey Through the Mists and it's refers to characters' journey through the stars in a train. "Pirates of the Galactic" is a joke of Pirates of the Caribbean applying to characters setting sail across each planet in space.

You know how I can be able to revisit my favorite PlayStation oldies after years since the PS4 came out because of PS Plus Premium? I been wanting to after years and it's finally happening. I am planning on doing a throwback stream where I can stream classic games that I can revisit.

But what I want to mention now, though, is copyright screens. They have been my most favorite thing in video games since the 6th generation consoles came out. But I prefer the ones that are silent and have the black background.


This is my fanmade copyright screen I made through Canva like other projects. This draws inspiration from the copyright screens on the 6th and 7th generation era WWE games, with SEGA being known for their names, likenesses, characters, slogans, jingles, images and all of their games' logos. It is referring to Sonic and SEGA All-Stars Racing, which has SEGA game logos, in game jingles during their All-Star Moves, opening and ending in game jingles, slogans and images, considering every THQ game has copyright screens.

Because it is fanmade, 2009 is passed. THQ filed for Chapter 11 bankruptcy to no longer exist back in 2013, which was a decade ago since the situation. No game like this would be made by YUKE'S and be part of the JAKKS Pacific brand. Even SEGA or SUMO Digital aren't in this establishment. Most classic games use FMOD Sound System and it's still alive for modern games to also have it. But this is still WIP and it's only the first one, so I am planning to make more of them and cherish them forever. As I said before, it is fanmade and it's not intended to infringe on their copyright.

It hurts real bad that after a week later since their Humble Bundle ended, THQ turned themselves in for Chapter 11 bankruptcy with the intention of selling their franchises to Clearlake Capital to do an auction ultimately denied by Judge Mary Walrath, but approved by the creditors instead after years and series of financial woes and struggles despite their best efforts to keep their company alive. They were doing literally well since the start, until back in 2011 when they unveiled their new logo, they started losing money when Homefront was released and established a poor reception.

The worst things I experienced about THQ is that they suffered a critical hit of a $239 million loss and the situation has took a turn for the worst as they couldn't repay a $50 million loan from Wells Fargo and were headed towards bankruptcy and down to their last breath as they dropped all the way down to a dreadful amount of $1.16, which was not good and forced to delay Company of Heroes 2 and Metro: Last Light.

It was no surprise that the company went bankrupt way before the PS4 and Xbox One came out in 2013. But an Austrian game company formerly known as Nordic Games came in to acquire the rest of THQ's franchises and purchase the THQ trademark a year later. Two years later, Nordic Games is renamed to THQ Nordic to utilize the THQ trademark. Because this is a European game company, their money is euros and THQ Nordic is not THQ.

The only thing I like best about THQ is not only they were initlally a toy company called Toy Headquarters, which is what THQ stands for. It's also the copyright screens all of their games had and were known for their WWE games. The ones under the THQ umbrella does well, but the ones under the 2K umbrella are just absolute garbage, lacking their charm. But there is a wrestling game developed by YUKE'S and published under the THQ Nordic umbrella recently released.

But THQ wasn't the first video game company to file a Chapter 11 bankruptcy. Midway Games was around longer than THQ. They started out as Midway Manufacturer Company back in the 1950s and over the years it grew from being an arcade company to a home company. Up until back in 2010, Midway filed a Chapter 11 bankruptcy and they were the first to do so before THQ does. That's how they get defunct. It's goes to show that bankruptcy is basically death because once a company's stock reaches $0.00 while they failed to repay debts, boom, they are bankrupt and they can't be revived. I guess that's what they say; "you only live once".

And that's all for now. I have a lot to monologue, but gonna stop here for now after monologuing the demise of an American toy company-turned video game company that saddens the whole community. Hope you all have a wonderful day and don't forget; THQ will still be in our hearts.

UPDATE - 9/4

Just a small announcement. After reading the FAQ for the Honkai: Star Rail PS5 Technical Test, to gain access to it, I must fill out the survey and submit it to them by the first day of September. I have submitted it after the deadline, so I won't be able to get access to the Technical Test.

Wednesday, August 23, 2023

SG X BBTAG Update #3

This third update for Skullgirls X BBTAG is gonna be an exciting announcement because we have a new character coming to my projects and being legal during my special online casual. Let's jump right in to find out who is the new character for Skullgirls X BBTAG.


"I am a diva of Bastet's Den. The just staff of justice. I am Eliza!"

You guessed it right here. Eliza is coming to Skullgirls X BBTAG and is being legal in my online casual because I actually made a Hakumen palette out of her to seal the deal that SUSANOOH is actually a perfect fit for a diva. You know that Hakumen uses ink effects in game? Well, since Eliza has a knack of blood and it comes in different colors on different palettes, I colored the effects black to turn blood into ink. Her Parasite, Sehkmet will use Susano'o's colors.


The comparison continues with a new update. During the BBTAG 2.0 period, it now has 15 eligible characters, with six characters assigned to BlazBlue themes, five characters assigned to P4A themes and four characters assigned to UNI themes while during the BBTAG 3.0 period, it now has 16 eligible characters, with six characters assigned to BlazBlue themes, six characters assigned to P4A themes and four characters assigned to UNI themes.

With Eliza now carrying the icon after finding out that I can actually make her a Hakumen palette for SUSANOOH to be a perfect fit because of her blood usage and splatter effects, the BBTAG 2.0 period has 15 eligible characters while the BBTAG 3.0 period has 16 eligible characters.


If I put together the playable characters and the non-playable characters that carry the icon that represents eligibility for Skullgirls X BBTAG, the BBTAG 2.0 period has 27 characters while the BBTAG 3.0 period has 32 characters.


On the projects department, we'll start with the elephant in the room, an update to my Discord server banner art. Because the BBTAG 2.0 period now has an odd number of eligible characters, I put Marie in Orie's colors on the middle and put Eliza in Hakumen's colors on the original position Marie was on. I also made the characters on the side a bit smaller to fit Marie in the middle.

This is actually a good placement because having an odd number of eligible characters during the BBTAG 2.0 period benefits Marie in Orie colors being faced by an even number of other characters in their BBTAG palettes; same number of characters on each side, which can make more sense because she is the current Skullgirl in Orie's colors being faced by an even number of other characters in their BBTAG palettes, hence the name "Skullgirls X BlazBlue Cross Tag Battle," considering Marie's Story Mode is gonna be half visual novel to entail on how she connects with the Skull Heart. Despite Marie being faced by other characters, her playable self will still be allowed.

Reminder: Marie's picture is subject to change and it's just a preview to show the other 14 characters in their BBTAG palettes facing the Skullgirl in Orie's colors. Same with other projects you will see later.

I'm gonna tell you this preview story, but it's not gonna be complete until I have a final picture of Marie. Skullgirls X BlazBlue Cross Tag Battle pits warriors in their BBTAG palettes against each other in a Dark Deco world and a Skullgirl appears to be Marie in Orie's colors.


An update on this graphic is obvious. The picture of Marie in Orie's colors is no longer on this one because Eliza in Hakumen's colors is now on there. But if I put Marie in a new position...


Boom, she is in the middle of this other graphic and this is actually a good placement too.

BBTAG 2.0:




BBTAG 3.0:


Eliza is now to be located after Big Band in Tager's colors and before Ms. Fortune in Makoto's colors on these graphics above that emulate the character select screen in BBTAG to match the introduction order. The BlazBlue row now has six characters depicting BlazBlue characters in both periods, with two Calamity Trigger newcomers, two Continuum Shift newcomers, one Chrono Phantasma newcomer and one Central Fiction newcomer.

BBTAG 2.0:


BBTAG 3.0:


The Skullgirls X BBTAG Palette Pack now has Eliza's Hakumen palette on both states because it is not in the game after looking through all of her palettes.


The splash art for the Skullgirls X BlazBlue Cross Tag Battle Palette Pack now has Eliza in Hakumen's colors.

But if any of you eagle-eyed fans look closer at Annie in Izayoi's colors, you will notice that her bloomers; her panties are now colored golden.


With the odd number of characters in their BBTAG palettes, my fanmade character select screen has a reposition and Eliza's portrait is now on here and the random selection is back. Marie is now on top of Eliza in the middle row. While the random square is not centered at the moment, Marie being on the top makes more sense.

Updated all of my projects to have Eliza in Hakumen's colors and they are coming along nicely even more.

Eliza coming to Skullgirls X BlazBlue Cross Tag Battle and making a Hakumen palette out of her as a cherry on top are not something that I would imagine that would happen and it's only because the usage of blood effects on her attacks is what makes SUSANOOH a perfect fit, so I colored it black to make it ink effects.

The golden age is coming to Skullgirls X BlazBlue Cross Tag Battle and with an odd number characters being legal during the current period, the fun never stops. Can't escape from crossing fate!

Monday, August 21, 2023

SG X BBTAG 3.0 Before and After Comparison

Alright, folks. Welcome to the Skullgirls X BBTAG 3.0 Before and After Comparison where I do a comparison of the chart that take place before and after BBTAG 3.0. This is gonna be an interesting one because I'll put the current state that takes place before the BBTAG 3.0 period on the left and the state that will take place after the BBTAG 3.0 period on the right. And now, without further ado, let's compare this... well, you know. Anyway, on to the comparison.

                                          Before BBTAG 3.0:                                   After BBTAG 3.0:


You know that there are 43 characters in total in both states, right? But if I list the new themes certain characters will be assigned to during the BBTAG 3.0 period...

Ottomo - Grandfather's Wish -> Howling Moon
Molly - Awakening -> Science Fiction
Hive - Queen of Rose -> YOMOTSUHIRASAKA
Fukua - MUST DIE -> Shadows of the Labyrinth
Beatrix - Princess Amagi-ya -> Pink Sniper
Andy - The Junes Hero -> Mr. Easy Going

Six of the following characters above are gonna be assigned to their new themes during the BBTAG 3.0 period.

During the BBTAG 2.0 period, it has 15 characters assigned to BlazBlue themes, 12 characters assigned to Persona 4 Arena themes, 12 characters assigned to Under Night In-Birth themes and four characters assigned to EX universe themes.

During the BBTAG 3.0 period, it has 16 characters assigned to BlazBlue themes, 13 characters assigned Persona 4 Arena themes, still 12 characters assigned to their Under Night In-Birth themes and two characters assigned to their EX universe themes.

That is a difference of one character assigned to a BlazBlue theme, one character assigned to a Persona 4 Arena theme and two characters assigned to EX universe themes. The Under Night In-Birth theme department remains unchanged.

                                   Before BBTAG 3.0:                                                    After BBTAG 3.0:


The BBTAG 2.0 period has 26 characters eligible for Skullgirls X BBTAG, with ten characters eligible for their BlazBlue palettes, ten characters eligible for their P4A palettes and six characters eligible for their UNI palettes, while the BBTAG 3.0 period has 31 characters eligible for Skullgirls X BBTAG, with 13 characters eligible for their BlazBlue palettes, 12 characters eligible for their P4A themes and still six characters eligible for their UNI themes, with the difference of five characters eligible for their BBTAG palettes.

During the BBTAG 3.0 period, Ottomo, Molly, Hive, Fukua and Beatrix carry the icon to indicate that they are eligible for Skullgirls X BBTAG because Howling Moon, Science Fiction, YOMOTSUHIRASAKA, Shadow of the Labyrinth and Pink Sniper fit well with these characters. This means they are gonna be eligible for palettes of Valkenhayn, Kokonoe, Izanami, Shadow Labrys and Yukari and these characters will be legal during my special online casual during the BBTAG 3.0 period, but will remain banned during the current period.

                                 Before BBTAG 3.0:                                                     After BBTAG 3.0:


I wouldn't do this fun thing during the comparison, but I'm gonna have to go over a developing story regarding the Cirque des Cartes characters.

Now, during the BBTAG 2.0 period, five out of six Cirque des Cartes members are eligible for their BBTAG palettes while during the BBTAG 3.0 period, all six Cirque des Cartes members are eligible for their BBTAG palettes. This is an interesting story that all six members are gonna be eligible for their BBTAG palettes during the BBTAG 3.0 period.

                                 Before BBTAG 3.0:                                                     After BBTAG 3.0:


On the playable characters section, the BBTAG 2.0 period has 14 playable characters eligible for BBTAG palettes while the BBTAG 3.0 period has 15 playable characters eligible for BBTAG palettes, with the difference of one eligible character.

What makes it interesting is that since Spirited Girl is a perfect theme for Filia so that she can be eligible for her Labrys palette in both states, during the BBTAG 3.0 period, Shadows of the Labyrinth will be a perfect theme for Fukua so that she can be eligible for her Shadow Labrys palette. It's because she is a shadow. That's what the icon is for and I will never remove it because without it, it's hard to tell.

                              Before BBTAG 3.0:                                                         After BBTAG 3.0:



The list of non-playable characters that are eligible for Skullgirls X BBTAG will be my new wish list going forward.

During the BBTAG 2.0 period, there are 12 eligible non-playable characters while during the BBTAG 3.0 period, there are 16 eligible non-playable characters, with the difference of four eligible non-playable characters.

Ottomo, Molly, Hive and Beatrix have been added to my wish list during the BBTAG 3.0 period.

                              Before BBTAG 3.0:                                                          After BBTAG 3.0:


There are 24 stages listed in both periods, but if I list the new themes the following stages will be assigned to during the BBTAG 3.0 period...

Nightmare Crest - MUST DIE -> Shadows of the Labyrinth
Sound Stage 15 - Heartful! -> Twinkle☆Star

Two of the following stages are getting assigned to new themes during the BBTAG 3.0 period. And there is an interesting thing to this as well. Since Spirited Girl is a perfect theme for Filia and her stage, Maplecrest on both states, during the BBTAG 3.0 period, Shadows of the Labyrinth will be a perfect theme for Fukua and her stage, Nightmare Crest and its cadence is made to set the mood for the stage.

Twinkle☆Star fits perfectly with Sound Stage 15 and its cadence sets the mood on the stage. This is Rise Kujikawa's theme from Persona 4 Arena Ultimax that is a banger to Annie's stage. However, Annie will remain assigned to Justice Sword despite her stage getting assigned to a new theme that fits perfectly during the BBTAG 3.0 period.

                             Before BBTAG 3.0:                                                           After BBTAG 3.0:


The BBTAG 2.0 period has 12 stages that are assigned to themes that interest me while the BBTAG 3.0 period has 13 stages that are assigned to themes that interest me, with the difference of one stage.

During the BBTAG 3.0 period, Sound Stage 15 will be the new addition to the list of stages that I'll be limiting myself to because Twinkle☆Star is one of the themes that interests me during the BBTAG 3.0 period.

Here are the numbers for this comparison.

Number of characters assigned to BlazBlue themes - 15 -> 16 (Up by 1)
Number of characters assigned to P4A themes - 12 -> 13 (Up by 1)
Number of characters assigned to UNI themes - 12 = 12
Number of characters assigned to EX universe themes - 4 -> 2 (Down by 2)
Skullgirls X BBTAG - 26 -> 31 (Up by 5)
  • Number of characters eligible for BlazBlue palettes 10 -> 13 (Up by 3)
  • Number of characters eligible for P4A palettes 10 -> 12 (Up by 2)
  • Number of characters eligible for UNI palettes 6 = 6
Number of limited stages - 12 -> 13 (Up by 1)

The results are good and the BBTAG 3.0 period shows a significant improvement. Most notably, the number of characters assigned to EX universe themes has went down by two and they don't deserve attention for Skullgirls X BBTAG. It's because it can only have characters that are in their BlazBlue, P4A and UNI themes. In terns of numbers, practically speaking, the BBTAG 3.0 period comes with a lot more resources to make BBTAG music even more unprecedented.

And just like that, this concludes the Skullgirls X BBTAG 3.0 Before and After Comparison. Going forward, future chart updates will have an updated before and after BBTAG 3.0 comparison. I'll do everything in my power to keep supporting the BBTAG 3.0 Character Pack until it is confirmed. And you will too. Here is a link to my wish list for the BBTAG 3.0 Character Pack.

By the way, you might want to stay tuned for an announcement because I have teasers for a palette that is gonna be outrageous and brutal.


"When blood turns into ink, an Egyptian's life as a diva of justice knows its perks in Bastet's Den. Her Parasite bears a corruption that ink spillings and drippings lie on the surface."