Wednesday, December 30, 2015

Indivisible Incarnation Daily Breakdown - Ren

Alright, we are down to the final Incarnation of the day. Let's end things off with a bang with Ren.

Ren is known for his violent actions that rocked the Empire since he became a master of his unique weapon, a poison bladed scythe chain, also known as Fang. A lot of rumors have spread throughout the world that this violent wielder has an agenda, kill for greed, pleasure and an attempt to sate the void inside his soul. Though known for his actions that had him clean messes up for the ruling class of the Jade Empire, the mercenary work isn't for Ren. Ren with his weapon Fang is a perfect and more violent Incarnation to go with, especially if there was a fatal bite from his weapon.

The Indivisible Incarnation Daily Breakdown is over. Thanks for taking the time to read this. Now, we can only wait for the full game to come out while the campaign funds the rest of the stretch goals.

Tuesday, December 29, 2015

Indivisible Incarnation Daily Breakdown - Kampan

We are down to the second to last Incarnation. Today's breakdown will cover Kampan, the cheeky thief like no other.

The cheeky thief and burglar Kampan has an agility and bravado, along with her sheer destructive force of her metal arm has made her earn the nick name of Iron Mouse among with Tai-Krung City authorities. When originally doing a pickpocket trying to help her starving family, she has been arrested and apprehended into service as a laborer at the Iron Kingdom ore processing facility where she will be taken prisoner. After freeing herself and the prototype from the facility, Kampan took a keen intrest in inner workings. Using materials she found during adventures, she built the powerful arm that turns into a powerful tool and continues to find more materials to improve it, along with its rounds.

Monday, December 28, 2015

Indivisible Incarnation Daily Breakdown - Hassam

The Indivisible Incarnation Daily Breakdown is almost over, and the next Incarnation is Hassam.

The eccentric professor at the Tower of Wisdom Hassam is a crazy adventurer and inventor. He found a way to convert Prana, the surrounding energy of the world and nature that scatters across the entire land into the distinctive and psychic energy Iddhi. With Iddhi in his sack, Hassam maintains the massive energy from Prana to his weapon. With it, he will be able to save the Empires from destruction, but he dared to recently learn the fall of the Tower of Wisdom. However, he decided to continue his research. That is until he found a small girl with peculiar power.

Sunday, December 27, 2015

Indivisible Incarnation Daily Breakdown - Sangmu

Here we go, today's Incarnation will cover the sand mandala user, Sangmu.

Sangmu is a bit unusual, even as a child on the monastery's doorstep. In her childhood, she witnessed her first meticulous creation of sand mandala which comes in colors and magic purposes. The aloofness has transformed into rapt attention. Over the years, Sangmu's destruction and creation of mandala made the best of her by breathing life all over, but she did not play or socialize and talked seldom for months that the monks worried she couldn't speak at all. In the heart of the battle, Sangmu will use rounds and attacks similar to Miyuki Shiiba from The Irregular at Magic High School instead of her originals due to her nature of her childhood.

Saturday, December 26, 2015

Indivisible Incarnation Daily Breakdown - Kogi

Today's next Incarnation for the daily breakdown is Kogi.

The formidable Kogi was entranced by his cooking skills in his entire life. Succulent meats, vegetables, spices and appetizers are the ones that he cooks. Becoming a master chef is since his childhood issued him to get the best of cooking. Despite his childhood, his cooking is not even his fate. In his rounds, Kogi's cooking training is finally complete, but he's unable to lie to himself any longer. Now, a vagabond chef who applies to the true meaning of battle to cooking. With his cleaver, a garlic necklace that wards off spirits and an indestructible wok, Kogi takes a quest to discover and challenge the finest chefs and find new tastes.

Friday, December 25, 2015

Indivisible Incarnation Daily Breakdown - Leilani

Alright, it's the time for me to continue the breakdown. I have left off with Tatanka, so time to continue the breakdown with Leilani!

The boisterous and resourceful Leilani is the polar opposite of her shy, reserved and enigmatic twin sister. The two were inseparable since birth and they can get along, but with Leilani, assuming the role of protector in times of danger. With her sister being chosen by their starving village that was raided by the mob of the Jade Dynasty producing a devastating blow by the Shark God, she didn't hesitate. The climax of this situation has come to a worse when the Shark God adopted her instead. And now, Leilani must fulfill her duty in her island and defeat him once and for all.

Saturday, December 5, 2015

Indivisible Indiegogo Campaign Complete

After a hard-fought funding to reach the goal, Indivisible is officially happening, because of your great funding perseverance. Now, the campaign to the RPG has come to a conclusion. But, don't get cocky because the campaign may be over, but you can still keep funding the game during the InDemand status, which goes through the stretch goals. Unlike the original campaign, funding will be slow and there's no rush to put more money in as the state will last for a long time.

During that state, some tiers are taken out, including the $20,000 tier that invites you to dine in with the team and nobody didn't get it. During the campaign, 124% has been funded so far on December 4th and it's the final score. The creators of Lab Zero stated that there will be one more Incarnation left to be revealed, and the final one is a male, but it will take a while because he needs a name and a biography.

If you have watched the final hours of the campaign stream yesterday, was it good? I think it is, because the team played games, did some doodles, conversations, etc. I would thank the team for having a stream for us to watch. Since Indivisible is happening, it will be for the PS4, Xbox One, Mac, Windows, Linux and Steam and will release in about at least 2 years, so while waiting for the full game, you can play the prototype until then.

Please note that the full game will be different from the prototype because the sound effects from Skullgirls are temporary and the elements will have lively materials. By the way, I was very neglected to tell you this, Indivisible will the have guest characters listed below.

Annie of the Stars (Skullgirls)
Juan (Guacamelee)
Zackasaurus (Super Time Force Ultra)
Lea (Curses 'n' Chaos)
Calibretto (Battle Chasers)
The Drifter (Hyper Light Drifter)
Shovel Knight (The Adventures of Shovel Knight)
Shantae (Shantae)
Red (Transistor)

These are the guest characters that the game will have above for sure now that the campaign is officially funded. Previously, if the funding didn't reach its goal, the game will never happen, especially guest characters, but since it's funded, they will officially happen. The best part about these guest characters is wanting one of them to be on Dengeki Bunko: Fighting Climax (preferrably Annie as the Support character), which is sort of hilarious in a way. That stated, they will be either DLC, or on launch.

In the mean time, you still can keep funding to reach those stretch goals during the InDemand status. This has been the Indiegogo campaign to Indivisible. Thanks for letting it happen.

Wednesday, December 2, 2015

An Award for Making Indivisible Happen

It has been an honor that I have decided to give you guys a special award to show how proud I am for being able to make Indivisible happen. This award is a screenshot below with a lively touch.

This screenshot represents an award for making Indivisible happen with your blazing perseverance in funding to the goal. It has Ajna with the Incarnations Zebei, Razmi, Tungar, Dhar, Thorani, Kushi, Altun, Naga Rider, Phoebe, Antoine, George, Nuna, Yan, Baohzai, Lanshi, Tatanka, Toko, and Leilani in this lively accolade. Those were the Incarnations I captured for the daily breakdown, except for Leilani, of course. That being stated, the Indivisible Incarnation Daily Breakdown will continue soon, but I don't know if there will be more Incarnations to be revealed beyond this current point.

As an award, you can print and make copies to this accolade above and post it on houses, schools and other buildings to thank the backers or let them know that Indivisible is officially happening. For me, I have an accolade that I'll be working on soon.

Indivisible Indiegogo Campaign - Success!

Backers and readers, I got some excellent news to share to all of you. Thanks to your igniting pace, the main goal of the campaign has been officially reached! You know what this means? Dramatic pause... 1, 2, 3... Indivisible is officially happening! Sorry, I have to do this dramatic pause because all that acceleration ignites the campaign and there has been over 25,000 backers and over $1.5M has been funded. That means 505 Games will now throw in $2M for Lab Zero to complete the game, making it $3.5M.

Wow, I can't believe you were able to make Indivisible happen. It's all because you have been funding diligently. Now that the campaign reached its goal, you don't have to worry about that deadline in the counter anymore because if the campaign reaches the deadline after being funded, it will go into InDemand to which gives you way plenty of time to reach those stretch goals below. However, the contributions will be slower as the contribution bar that allows you to type how many dollars you're going to put in is no longer available.

$1,650,000 - Music Expansion - Hiroki Kikuta's music will expand by one hour to give music a little spice and make it a little longer.

$1,900,000 - Opening Animation - Titmouse and a mystery anime studio will be partnered by Lab Zero Games to create a high-octane opening animation as Titmouse will do all the work while the anime studio will execute it.

$2,050,000 - Full VO - Indivisible currently has voices during battles and critical scenes. If funded, the game will have a full VO for all major characters to make the game lively. The voice acting will be directed by Cristina Vee, the voice actress of Cerebella.

$2,300,000 - Multiple Endings and Bonus Dungeon - After the game is released, there will be multiple endings and a hardcore bonus dungeon that has new monsters and more to the mix.

If you're not familiar with the stretch goal mentioning Titmouse, then I can explain it to you. Titmouse, Inc. is a cartoon company that was founded in 2000 by Shannon and Chris Prynoski, wife and husband. In addition to Titmouse's accolades and resources to Lab Zero Games, the high-octane intro video for Indivisible will be given if $1,900,000 is funded. As for the mystery anime studio, no information revealed yet because they need enough of their accolades and resources to reveal what's the name of that studio.

Keep in mind that if the campaign reaches those stretch goals above, the game will be better and faster without extending the development schedule. I'll cross out a stretch goal to keep track if one is funded. While experiencing the accolades of Indivisible roll in, like Incarnation reveals, prototype updates, tiers, etc., you can still play the prototype on PS4, Windows, Linux, Mac and Steam anytime you want.