Sunday, March 5, 2017

Paper Mario: Color Splash - Review

I haven't posted a review for a long time since my break from playing RPGs. Now, I have a review to be written. Paper Mario: Color Splash is a 5th RPG of the Paper Mario series that has been an exclusive to the WiiU with all of the color madness and action. Nintendo released the game back in Fall 2016. With the awesomeness that is color based, Paper Mario fans will be pleased with colorful joy. I'm just gonna cut the chatter and go straight to the review. Enjoy!

Welcome to Prism Island:

In the Mushroom Kingdom, Mario and Peach are together with love and romanticness, until a letter has been sent to them, saying "Come to Prism Island, where joy and colorfulness are the beauty of the Mushroom Kingdom". So Mario and Peach take a trip to Prism Island, a vibrant place where joy and life are born into the land with the central hub of the island, known as Port Prisma. The land is full of vibrant and lush colors, until a bunch of Shy Guys come to the island and suck up the color throughout Port Prisma and the rest of the places throughout Prism Island. Finally, the evil menace and antagonist named Bowser showed up, mixing all colors into one maliciously evil black paint to harness the power of, then throwing the Big Paint Stars that are on the fountain across the island, leaving Port Prisma's fountain without the Big Paint Stars, which are designed to bring color and life to the land. So without any of them, the fountain is done for. They are 6 Big Paint Stars in existance. Big and Mini Red, Yellow, Blue, Purple, Orange and Green Paint Stars are around the island.

Colors Across Prism Island:

After the situation regarding the colors being sucked by the Shy Guys, the hero of Mushroom Kingdom, Mario and his assistant who looks like a paint can, named Huey. Huey is responsible of maintaining the colors and he has two missions, gather all 6 Big Paint Stars to restore life to the island and get rid of every ounce of that black paint, which comes from mixing all 6 bright and vibrant colors.

The Gameplay:

If you are familiar about the gameplay on Paper Mario: Color Splash, then I'll teach you the basics. When Mario gets his hammer, press the B button. With Huey around with his perfect health, his hammer has the ability to paint the areas with his hammer, which is performed with the X button. But pay attention to your Paint Gauge on the top left cotner of the screen, which has red, blue and yellow gauges. For example, if you came across a white spot, press the X button until all the white has been covered in the spot. There are Toads that are uncolored and they are brought back to life when painting them.

There is an Unfurl ability to open certain objects marked with "?!". The Unfurl ability is found in a box marked with "?!", but it is active for a limited time. While the Unfurl ability is active, quickly hit the object with the "?!" mark before time runs out. Now, the Cutout ability is performed with the Y button. If you press Y, the dotted lines will show and keep pressing Y until the dotted lines go together. Then use your finger on the touch pad to follow the dotted line and the scissors will follow your finger. Once the dotted lines have been cut, guiding Mario to the flag and revealing secrets will complete the Cutout.

Now, the combat system is simple. There are Battle Cards to fight enemies. For example, if you touch and drag the Jump card with a picture of the shoe to the rectangle with a number in the middle on the touch screen with your finger, it indicates that you are using the Jump ability. The best part is, you can use multiple Battle Cards and you can use up to 4 cards. The more cards you use, the better.

When you're fresh out of or running low on cards, get to the shop in Port Prisma where the Toad sells Battle Cards or touch the the Battle Spin command, which costs 10 coins. During the Battle Spin, you see the cards spinning while face down. If you want to see the faces, touch the Faces button and the cards will show faces and the command costs 20 coins. And finally, you can use 30 coins to slow down the coins by pressing the Slow button. To stop the spin, press the A button and the card by the arrow will be in your collection. You can use the Battle Spin once per round.

With the power of paint, you can color an uncolored card by holding the card on the touch screen. The more you color, the stronger the action gets. But don't use it willy-nilly, otherwise you'll run out of paint. To refill paint, simply get the drops of paint from objects and enemies. The bigger the drop, the more paint you'll refill. Or, you can use the 1UP Mushroom to completely refill. Good news is, you can increase the max paint by collecting the hammer coins that come from defeating enemies. When the handle of the hammer on the top left corner is full, the paint gauge will increase its max.

Although there are hazards across the island, but you got to be careful not to trigger a hazard, otherwise Mario's HP reaches 0 and you'll be getting a Game Over, which is fun, when it comes to whole eyes and such. Not realizing that is holding you back or whatever not being realized.

The Power of Things:

In Paper Mario: Sticker Star, there are Things to help you on adventures and boss battles. Color Splash in that case, also has Things to help you on your journey and they are scattered across the island. If you came across a Thing, squeeze the color of it with the A button when by it. Those Things are powerful during combat, they can help you on boss battles and certain objects. For example, when fighting Morton, the first Koopaling in the Crimson Tower, wait until his hammer is filled with the intense power of the flames, then use the fire extinguisher to douse the intense flames and you will have a chance to finish him off. Another one, outside of combat, when you see the dotted lines make a rectangle, follow the dotted lines on the touch pad and look a Thing to help a Toad off the pipe, which is the plunger. If you don't have a Thing to help, you can always ask the Thing know it all in the Harbor District of Port Prisma.

Gathering the Paint Stars:

As mentioned before, gathering the Paint Stars will bring Prism Island life and magic. When you collect the Mini Paint Stars of the same color, they will reveal the region of the same color and lead you the Big Paint Star of the same color. When getting a Big Paint Star, it will color the big white spot as Mario's hammer will not cut it. For example, when you get the Big Blue Paint Star from Fort Cobalt, it is capable of coloring the ocean in Violet Passage. When you get all 6 Big Paint Stars, the fountain in Port Prisma will be brought back to life and all colors of the rainbow will be in the center of the fountain and will never be mixed into the evil black paint that Bowser harnesses the power of.

The Conclusion:

As you all know, Paper Mario: Color Splash became a colorful RPG with all the madness regarding the PT expedition. Although I wasn't happy to oblige when I been looking for the hard things, like cooking a perfect steak for example, but I was able to complete that task. Madness aside, my favorite part is gathering the Paint Stars, courtesy of Huey's sole purpose. I may not call it perfect, but I'll say this profanity-free RPG is marvelous and extreme. I got my high hopes for the next expedition, when it comes to interesting things.

Pros and Cons:

+Intense Coloring Fun
+Expeditons with Interesting Finds
+Huey's Excellent Paint
-Annoying Tasks
-Some Bad Obstacles to Give a Game Over Screen

Now that the review has been written, I'll give Paper Mario: Color Splash a solid 9.0. Hope you can enjoy.

Saturday, November 26, 2016

Notice - Hiatus from Posting and Playing RPGs

Hello, everyone, rpgfanboy is here after a very long 5 month hiatus from posting and a very long 9 month hiatus from playing RPGs. Are you wondering why I haven't played RPGs for 9 months? Well, first off, I want to let you guys know I haven't posted in 5 months because I have run out of ideas and have nothing to post since I shared the Trails of Cold Steel fun times with you fans. I have to come back to make an article to let you know I have a long hiatus.

Now with that out of the way, I'm going to tell you why I haven't played RPGs for 9 months. First off, I've been playing RPGs for a long time, mainly the ones that have the "Language" rating to indicate games with mild to moderate use of profanity. I liked playing the ones that have moderate use of profanity because of the "B" and the "S" word, but the RPGs that contain moderate use of cussing doesn't have the "F" word, unless the they have "Strong Language" to indicate games with explicit use of profanity, only on M-rated games. This is getting weird, so I'm just gonna go straight to the root of the problem.

I made a decision and I'm going to look for RPGs that do not have any profanity because it is for my safety. I hope you're reading this because I need someone to recommend a profanity-free RPG game that I can play and write a review on it.


Tuesday, June 7, 2016

Joe's Thoughts - Trails of Cold Steel Fun Times

Hello, everyone, are you wondering what happened recently since my PS4 is taken out to service? Well, you've come to the right place! After I subscribed to a 1 Teacher and 0 Student plan on GoAnimate for Schools, I have promised to show you my Trails of Cold Steel fun times. I know I promised that I'll show them to you, but it is official, I'm finally going to share them to you! It is also in honor of Trails of Cold Steel II being showcased on E3 2016.


Here are the characters of Class VII. You'll see they have reflected the charm from their game and have their jackets on until summertime. The girls' skirts are supposed to be a different color, but I guess I'll keep them that way because I can't change the color. Their looks are charming and a little bit off. I tried to make some of them accurate, but this is the best I can do.

First off, Emma's hairstyle on the forehead part looks perfect, but on the back, it's not braided, so look by her forhead. Alisa's hairstyle and blonde hair color look perfect; it has reflected her aspects and Dorkly's incarnation. Rean and Machias look charmingly perfect with their personality and hairstyle and have accurately reflected aspects from the game. I also tried to perfect Elliot's hair, but this is the best I can do. Finally, Fie and Millium's personality I done perfectly. They have perfect looks from the game and also reflected Dorkly's incarnaton.

I'm missing a few Class VII classmates because GoAnimate is lacking some stuff I need for the rest of the Class VII classmates, like plaid pants, a long ponytail and a couple of hip looking hairstyles.


What are Class VII holding is their ARCUS Unit, which is used for Quartz, Arts and calling friends.



I have the summer look for Class VII. They always wear their summer uniforms during summertime. In July of Trails of Cold Steel, they wear this. They may have switched to their summer uniforms, but their looks are still retained. What is missing are their weapons, which aren't in the school platform since they are deemed inappropriate.


The rest of Class VII are on a mission to find the Soulstone in the temple to awaken Rean, who entered a deep slumber. It is not in the game, but it is my idea.


Rean's sister, Elise Schwarzer is shown in this picture. All of her looks from the game have looked 100% accurate and her uniform reflects her charm. Back in Trails of Cold Steel, she has first been found in Heimdallr with the other girls from an All Girls School.


Speaking of All-Girls School, Elise and her friends are at a back of the school talking. Their looks are greatly fancy and I was happy to oblige.


Emma and Elliot are the two classmates that have the same weapon. I picked the two fancy staffs and imported them. Although they are different sizes, but they are worth being held by the two staff wielding classmates, or should I say "staff couples."

Trails of Cold Steel Dorkly Bits:

I have made a lot of videos based on Trails of Cold Steel. In my own case, I have Trails of Cold Steel Dorkly Bits. I call them "Dorkly Bits" because it's not infringing Dorkly's patented videos, it's style in making videos. It's not fair to show you all of my videos, so I'll give you three videos you'll like.










Bringing Trails of Cold Steel to HoverAnimation:

Since the announcement of HoverAnimation after GoAnimate upgrades to HTML5, they have realized that HoverAnimation is a carbon copy of GoAnimate and has been sued for copyright infringement. It has been revived and it's a video sharing website. I want to tell everyone that I'll be bringing my Trails of Cold Steel Dorkly Bits to HoverAnimation to be shared. I also have a special video about it. I forgot to put Emma's glasses on in that video, so I'll just share this one.




This has been sharing my Trails of Cold Steel fun times, folks. Thanks for reading! Be sure to watch Trails of Cold Steel II in action on E3 2016.

Thursday, June 2, 2016

PS4 Memories - Rented PS4 Games

Since I first owned a PS4, I have rented my very first PS4 game and that is Destiny, a fun shooting game from the makers of Halo. Bungie Entertainment is the makers who made Halo and Destiny. It's a fun shooting game, but not when there are Darkness Zones to prevent you from respawning. Last year, Destiny gets bigger with the legendary journey by The Taken King. Typically, Destiny isn't the only game I rented.

GameFly starts offering PS4 games in November of 2013. So far, the PS4 games are charming and futuristic. I have a list of PS4 games that I rented so far, besides Destiny, RPG and non.

-Final Fantasy Type-0 HD
-Omega Quintet
-Mortal Kombat X
-Tales of Zestiria
-Sword Art Online: Lost Song
-Nights of Azure
-BlazBlue: Chrono Phantasma EXTEND
-Dragon Age: Inquisition
-Overwatch
-Street Fighter V

These are the 10 PS4 games I rented so far and it reached a milestone. I have the last two games rented, but didn't play them because of the disc reading issues, so I won't be playing them for a while. In the meantime, I'll keep them.

Tuesday, May 31, 2016

PS4 Memories - Chatting with Friends

My PSN friends and I are chatting in a room where we talk about random stuff. It was a big room that welcomes users. It is one of the things I missed the most. On my PS4, we chatted and chatted until it's my bedtime. The weight of chatting helps me communicate with friends. Yeah, the better way to commnuicate with friends. No other tastes could beat that nowadays. Since the 3.50 MUSASHI update, the chat bubbles get bigger depending how many words or sentences, as well as the Friends list looked futuristic and clean.

After 3 years of ownership, chatting becomes a shooting star and have fell apart for a while. And now, I'm going to miss chatting with my friends until after a while. My friends also became shooting stars of mine, but not on other systems. The family has never been this apart for this long. This means I will no longer chat with anyone for a long time. I can still chat with my friends on PSVita, but it is hard to do and it'll never work out well. Or is it?

This one part goes for the next PS4 Memories article.