Saturday, November 16, 2013

Time and Eternity - review

Before the US version releases, Tokitowa was a title that was found in Japan. In the west, Tokitowa changes its name to Time and Eternity, an RPG game from the makers of Namco Bandai's Luminous Arc and Imageepoch's Arc Rise Fantasia. Overall, it was a flat out success since it was made in Japan that favors Sony. So, do you think it was a hit since the companies that did this game favor Sony? For answers, let's check out the review!

The Story:

Time and Eternity has cutscenes that make you feel like you're watching an anime. In the beginning, a young man named Zack gets ready for the wedding with his beloved girl named Toki. Before the wedding, Toki and her pals meet up at a house and conversate about Zack's wedding. In the day when the wedding starts, Zack and Toki are getting married, but, the people of the Assassins Guild attacked and Zack was down for the count.

With the wedding becoming a total disaster, Toki's on a mission to track down the killer, by travelling to the past. The killer will not be revealed until the end. In the past, Zack became a pet dragon named Drake, and he can assist Toki.

The Gameplay:

The game has 3D models with 2D sprited characters. The game may look funny, but some can play it. On the world map, there's a home where Toki reports the finished quests. As the game progress, more places will be unlocked. There are various places to visit, like the Back Alley for instance. Chances are, you may earn instant results when visiting places.

The field screen looks funny because of 2D sprites being on 3D models. On the field screen, there are crystals in 4 different colors. Blue crystals represent saving your game, green crystals represent warping to another spot, red crystals also represent warping, but different and yellow crystals represent exiting the area. There are chests you can find as many as you can. Keep in mind that the field screen has random encounters that puts you into combat.

The combat screen's button mashing is very simple because pressing the Circle button uses normal attacks. It even has a close combat feature that can work by tilting the left analog stick up to move closer to an enemy. The blue gauge or the SP (Skill Point) gauge fills up by fighting or staying idle while Drake is helping you. It was consumed by pressing the Square, X and Triangle buttons. When the Circle button appears on the screen, press it for a finishing move, but it works at certain battles. At the end of the battle, EXP, Bonus EXP, money, and GP (Gift Points) are awarded. Once you leveled up, Toki changes into Towa, then it'll be on and on as you level up. The worst part is you can't switch from them manually, unless if you have a special item.

To spend GP, refer to the Gift menu. On the Gift menu, you can spend GP on various things as they can offer a wide variety of interesting things. Overall, obtaining all gifts earns you a trophy and a opportunity to max them out. Both Toki and Towa have their own gifts and it doesn't affect the story.

The More You Know:

Time and Eternity has various DLC packs. Basically, it was a great game since NIS changed its name from Japan. If you're so keen on the game, then chances are you may play it. You have to get your backs covered because there's no limited occasions throughout this game. It doesn't mean you could fail to beat it. Be careful, you could think it was a pain in the neck.

The Best and the Worst:

Although you may not like it, but Time and Eternity was an amazing game. It's too bad that it has no party members, but still, it's an amazing game. The button mashing feature works great and well on battles. Overall, it has a kickstarter to it. Who knows when you think it was a bad game? I wouldn't even give it a bad score like GameSpot did.

Pros:

+Button mashing is awesome
+Great music quality

Cons:

-2D sprites being a 3D RPG model looks funny

I give Time and Eternity for the PlayStation 3, a solid 9.0 for superb. Play it.

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